Ilia Mirkin <imir...@alum.mit.edu> writes: > On Mon, Feb 22, 2016 at 9:40 PM, Francisco Jerez <curroje...@riseup.net> > wrote: >> This is basically just the same atomic functions exposed by >> ARB_shader_image_load_store, with one exception: >> >> "highp float imageAtomicExchange( >> coherent IMAGE_PARAMS, >> float data);" >> >> There's no float atomic exchange overload in the original >> ARB_shader_image_load_store or GL 4.2, so this seems like new >> functionality that requires specific back-end support and a separate >> availability condition in the built-in function generator. >> --- >> src/compiler/glsl/builtin_functions.cpp | 23 +++++++++++++++++++---- >> 1 file changed, 19 insertions(+), 4 deletions(-) >> >> diff --git a/src/compiler/glsl/builtin_functions.cpp >> b/src/compiler/glsl/builtin_functions.cpp >> index f488434..db74672 100644 >> --- a/src/compiler/glsl/builtin_functions.cpp >> +++ b/src/compiler/glsl/builtin_functions.cpp >> @@ -448,8 +448,16 @@ shader_image_load_store(const _mesa_glsl_parse_state >> *state) >> static bool >> shader_image_atomic(const _mesa_glsl_parse_state *state) >> { >> - return (state->is_version(420, 0) || >> - state->ARB_shader_image_load_store_enable); >> + return (state->is_version(420, 320) || >> + state->ARB_shader_image_load_store_enable || >> + state->OES_shader_image_atomic_enable); >> +} >> + >> +static bool >> +shader_image_atomic_exchange_float(const _mesa_glsl_parse_state *state) >> +{ >> + return (state->is_version(450, 320) || >> + state->OES_shader_image_atomic_enable); >> } >> >> static bool >> @@ -586,6 +594,7 @@ private: >> IMAGE_FUNCTION_WRITE_ONLY = (1 << 5), >> IMAGE_FUNCTION_AVAIL_ATOMIC = (1 << 6), >> IMAGE_FUNCTION_MS_ONLY = (1 << 7), >> + IMAGE_FUNCTION_AVAIL_ATOMIC_EXCHANGE = (1 << 8) >> }; >> >> /** >> @@ -2981,7 +2990,9 @@ builtin_builder::add_image_functions(bool glsl) >> add_image_function((glsl ? "imageAtomicExchange" : >> "__intrinsic_image_atomic_exchange"), >> "__intrinsic_image_atomic_exchange", >> - &builtin_builder::_image_prototype, 1, atom_flags); >> + &builtin_builder::_image_prototype, 1, >> + (flags | IMAGE_FUNCTION_AVAIL_ATOMIC_EXCHANGE | >> + IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE)); >> >> add_image_function((glsl ? "imageAtomicCompSwap" : >> "__intrinsic_image_atomic_comp_swap"), >> @@ -5250,7 +5261,11 @@ builtin_builder::_image_prototype(const glsl_type >> *image_type, >> glsl_type::ivec(image_type->coordinate_components()), "coord"); >> >> const builtin_available_predicate avail = >> - (flags & IMAGE_FUNCTION_AVAIL_ATOMIC ? shader_image_atomic : >> + (((flags & IMAGE_FUNCTION_AVAIL_ATOMIC_EXCHANGE) && >> + image_type->sampled_type == GLSL_TYPE_FLOAT) ? >> + shader_image_atomic_exchange_float : >> + flags & (IMAGE_FUNCTION_AVAIL_ATOMIC_EXCHANGE | >> + IMAGE_FUNCTION_AVAIL_ATOMIC) ? shader_image_atomic : >> shader_image_load_store); > > Wow, this is a monster expression. I know how much you like "pure" > const values, but perhaps this might be more readable as a bunch of > if's? I think you can actually do > > const foo; // no init > if () foo = a > else foo = b > > type of stuff. Your call though. > Yeah, you're right the expression was rather hard to read, but I was thinking this is turning into kind of a monster function anyway? How about I move the calculation of the availability predicate into a separate function? v2 coming up in a minute.
> For some reason in my version I had decided to add a separate > add_image_float_functions, but in hindsight that may have been > misguided, as this seems to be sufficient. > >> ir_function_signature *sig = new_sig(ret_type, avail, 2, image, coord); >> >> -- >> 2.7.0 >>
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