So the result is of float type if we're implementing the float overload of imageAtomicExchange. This is the only back-end change required to support OES_shader_image_atomic AFAICT. --- src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp index 081dbad..75734d2 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp @@ -1125,7 +1125,7 @@ namespace brw { if (rsize && pred) set_predicate(pred, bld.SEL(tmp, tmp, brw_imm_d(0))); - return tmp; + return retype(tmp, src0.type); } } } -- 2.7.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev