On 01/26/2016 11:30 AM, Marek Olšák wrote:
Functions cso_save_compute_shader & cso_restore_compute_shader, and
the compute_shader_saved variable can be removed. There is no use for
them as far as I can see.

Yeah, because the next patch ("gallium: disable compute shaders for meta ops") is going to be removed.


Marek

On Sun, Jan 24, 2016 at 10:09 PM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
  src/gallium/auxiliary/cso_cache/cso_context.c | 53 +++++++++++++++++++++++++++
  src/gallium/auxiliary/cso_cache/cso_context.h |  6 +++
  2 files changed, 59 insertions(+)

diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c 
b/src/gallium/auxiliary/cso_cache/cso_context.c
index 6b29b20..ddcd1cc 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -69,6 +69,7 @@ struct cso_context {

     boolean has_geometry_shader;
     boolean has_tessellation;
+   boolean has_compute_shader;
     boolean has_streamout;

     struct pipe_sampler_view *fragment_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
@@ -106,6 +107,7 @@ struct cso_context {
     void *geometry_shader, *geometry_shader_saved;
     void *tessctrl_shader, *tessctrl_shader_saved;
     void *tesseval_shader, *tesseval_shader_saved;
+   void *compute_shader, *compute_shader_saved;
     void *velements, *velements_saved;
     struct pipe_query *render_condition, *render_condition_saved;
     uint render_condition_mode, render_condition_mode_saved;
@@ -272,6 +274,10 @@ struct cso_context *cso_create_context( struct 
pipe_context *pipe )
                                  PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
        ctx->has_tessellation = TRUE;
     }
+   if (pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_COMPUTE,
+                                      PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+      ctx->has_compute_shader = TRUE;
+   }
     if (pipe->screen->get_param(pipe->screen,
                                 PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) {
        ctx->has_streamout = TRUE;
@@ -333,6 +339,10 @@ void cso_destroy_context( struct cso_context *ctx )
           ctx->pipe->bind_tes_state(ctx->pipe, NULL);
           ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_TESS_EVAL, 0, 
NULL);
        }
+      if (ctx->has_compute_shader) {
+         ctx->pipe->bind_compute_state(ctx->pipe, NULL);
+         ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_COMPUTE, 0, 
NULL);
+      }
        ctx->pipe->bind_vertex_elements_state( ctx->pipe, NULL );

        if (ctx->has_streamout)
@@ -907,6 +917,49 @@ void cso_restore_tesseval_shader(struct cso_context *ctx)
     ctx->tesseval_shader_saved = NULL;
  }

+void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle)
+{
+   assert(ctx->has_compute_shader || !handle);
+
+   if (ctx->has_compute_shader && ctx->compute_shader != handle) {
+      ctx->compute_shader = handle;
+      ctx->pipe->bind_compute_state(ctx->pipe, handle);
+   }
+}
+
+void cso_delete_compute_shader(struct cso_context *ctx, void *handle)
+{
+    if (handle == ctx->compute_shader) {
+      /* unbind before deleting */
+      ctx->pipe->bind_compute_state(ctx->pipe, NULL);
+      ctx->compute_shader = NULL;
+   }
+   ctx->pipe->delete_compute_state(ctx->pipe, handle);
+}
+
+void cso_save_compute_shader(struct cso_context *ctx)
+{
+   if (!ctx->has_compute_shader) {
+      return;
+   }
+
+   assert(!ctx->compute_shader_saved);
+   ctx->compute_shader_saved = ctx->compute_shader;
+}
+
+void cso_restore_compute_shader(struct cso_context *ctx)
+{
+   if (!ctx->has_compute_shader) {
+      return;
+   }
+
+   if (ctx->compute_shader_saved != ctx->compute_shader) {
+      ctx->pipe->bind_compute_state(ctx->pipe, ctx->compute_shader_saved);
+      ctx->compute_shader = ctx->compute_shader_saved;
+   }
+   ctx->compute_shader_saved = NULL;
+}
+
  enum pipe_error
  cso_set_vertex_elements(struct cso_context *ctx,
                          unsigned count,
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h 
b/src/gallium/auxiliary/cso_cache/cso_context.h
index f0a2739..97f18c7 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -151,6 +151,12 @@ void cso_save_tesseval_shader(struct cso_context *cso);
  void cso_restore_tesseval_shader(struct cso_context *cso);


+void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle);
+void cso_delete_compute_shader(struct cso_context *ctx, void *handle);
+void cso_save_compute_shader(struct cso_context *cso);
+void cso_restore_compute_shader(struct cso_context *cso);
+
+
  void cso_set_framebuffer(struct cso_context *cso,
                           const struct pipe_framebuffer_state *fb);
  void cso_save_framebuffer(struct cso_context *cso);
--
2.6.4

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--
-Samuel
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