On Sun, Jan 24, 2016 at 4:09 PM, Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > Like indirect draw, we need to store a resource and an offset that > needs to be 4 byte aligned. When indirect is used, the size of the > grid (in blocks) is stored with three 32-bit integers. > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/gallium/include/pipe/p_state.h | 12 ++++++++++++ > 1 file changed, 12 insertions(+) > > diff --git a/src/gallium/include/pipe/p_state.h > b/src/gallium/include/pipe/p_state.h > index b5bc45a..47f0cfd 100644 > --- a/src/gallium/include/pipe/p_state.h > +++ b/src/gallium/include/pipe/p_state.h > @@ -704,6 +704,18 @@ struct pipe_grid_info > * Determine the layout of the grid (in block units) to be used. > */ > uint grid[3]; > + > + /* Indirect compute parameters resource: If not NULL, most values are > taken
s/most values/block sizes/ > + * from this buffer instead, which is laid out as follows: > + * > + * struct { > + * uint32_t num_blocks_x; > + * uint32_t num_blocks_y; > + * uint32_t num_blocks_z; > + * }; > + */ > + struct pipe_resource *indirect; > + unsigned indirect_offset; /**< must be 4 byte aligned */ > }; > > /** > -- > 2.6.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev