From: Marta Lofstedt <marta.lofst...@intel.com> This adds glsl support of GL_OES_geometry_shader for OpenGL ES 3.1.
Signed-off-by: Marta Lofstedt <marta.lofst...@linux.intel.com> --- src/glsl/builtin_variables.cpp | 17 +++++------------ src/glsl/glsl_parser.yy | 4 ++-- src/glsl/glsl_parser_extras.cpp | 1 + src/glsl/glsl_parser_extras.h | 2 ++ 4 files changed, 10 insertions(+), 14 deletions(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index e8eab80..6a53789 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -667,7 +667,7 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4); } - if (state->is_version(150, 0)) { + if (state->is_version(150, 320) || state->OES_geometry_shader_enable) { add_const("gl_MaxVertexOutputComponents", state->Const.MaxVertexOutputComponents); add_const("gl_MaxGeometryInputComponents", @@ -729,11 +729,7 @@ builtin_variable_generator::generate_constants() state->Const.MaxCombinedAtomicCounters); add_const("gl_MaxAtomicCounterBindings", state->Const.MaxAtomicBufferBindings); - - /* When Mesa adds support for GL_OES_geometry_shader and - * GL_OES_tessellation_shader, this will need to change. - */ - if (!state->es_shader) { + if (!state->es_shader || state->OES_geometry_shader_enable) { add_const("gl_MaxGeometryAtomicCounters", state->Const.MaxGeometryAtomicCounters); add_const("gl_MaxTessControlAtomicCounters", @@ -753,10 +749,7 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxAtomicCounterBufferSize", state->Const.MaxAtomicCounterBufferSize); - /* When Mesa adds support for GL_OES_geometry_shader and - * GL_OES_tessellation_shader, this will need to change. - */ - if (!state->es_shader) { + if (!state->es_shader || state->OES_geometry_shader_enable) { add_const("gl_MaxGeometryAtomicCounterBuffers", state->Const.MaxGeometryAtomicCounterBuffers); add_const("gl_MaxTessControlAtomicCounterBuffers", @@ -814,7 +807,7 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxCombinedImageUniforms", state->Const.MaxCombinedImageUniforms); - if (!state->es_shader) { + if (!state->es_shader || state->OES_geometry_shader_enable) { add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs", state->Const.MaxCombinedShaderOutputResources); add_const("gl_MaxImageSamples", @@ -1057,7 +1050,7 @@ builtin_variable_generator::generate_fs_special_vars() if (state->is_version(120, 100)) add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord"); - if (state->is_version(150, 0)) { + if (state->is_version(150, 320) || state->OES_geometry_shader_enable) { var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); var->data.interpolation = INTERP_QUALIFIER_FLAT; } diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 5a8f980..fae6d0b 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -1262,7 +1262,7 @@ layout_qualifier_id: } } - if ($$.flags.i && !state->is_version(150, 0)) { + if ($$.flags.i && !state->is_version(150, 320) && !state->OES_geometry_shader_enable) { _mesa_glsl_error(& @1, state, "#version 150 layout " "qualifier `%s' used", $1); } @@ -1499,7 +1499,7 @@ layout_qualifier_id: if (match_layout_qualifier("max_vertices", $1, state) == 0) { $$.flags.q.max_vertices = 1; $$.max_vertices = new(ctx) ast_layout_expression(@1, $3); - if (!state->is_version(150, 0)) { + if (!state->is_version(150, 310)) { _mesa_glsl_error(& @3, state, "#version 150 max_vertices qualifier " "specified", $3); diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 7138925..193cc2a 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -635,6 +635,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* OES extensions go here, sorted alphabetically. */ EXT(OES_EGL_image_external, false, true, OES_EGL_image_external), + EXT(OES_geometry_shader, false, true, OES_geometry_shader), EXT(OES_standard_derivatives, false, true, OES_standard_derivatives), EXT(OES_texture_3D, false, true, dummy_true), EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample), diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 17ff0b5..deca934 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -579,6 +579,8 @@ struct _mesa_glsl_parse_state { */ bool OES_EGL_image_external_enable; bool OES_EGL_image_external_warn; + bool OES_geometry_shader_enable; + bool OES_geometry_shader_warn; bool OES_standard_derivatives_enable; bool OES_standard_derivatives_warn; bool OES_texture_3D_enable; -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev