> -----Original Message----- > From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On > Behalf Of Ian Romanick > Sent: Monday, November 30, 2015 8:48 PM > To: Marta Lofstedt; mesa-dev@lists.freedesktop.org > Subject: Re: [Mesa-dev] [PATCH v2 3/6] glsl: add support for > GL_OES_geometry_shader > > On 11/27/2015 06:31 AM, Marta Lofstedt wrote: > > From: Marta Lofstedt <marta.lofst...@intel.com> > > > > This adds glsl support of GL_OES_geometry_shader for OpenGL ES 3.1. > > > > Signed-off-by: Marta Lofstedt <marta.lofst...@linux.intel.com> > > --- > > src/glsl/builtin_variables.cpp | 17 +++++------------ > > src/glsl/glsl_parser.yy | 4 ++-- > > src/glsl/glsl_parser_extras.cpp | 1 + > > src/glsl/glsl_parser_extras.h | 2 ++ > > 4 files changed, 10 insertions(+), 14 deletions(-) > > > > diff --git a/src/glsl/builtin_variables.cpp > > b/src/glsl/builtin_variables.cpp index e8eab80..6a53789 100644 > > --- a/src/glsl/builtin_variables.cpp > > +++ b/src/glsl/builtin_variables.cpp > > @@ -667,7 +667,7 @@ builtin_variable_generator::generate_constants() > > add_const("gl_MaxVaryingComponents", state->ctx- > >Const.MaxVarying * 4); > > } > > > > - if (state->is_version(150, 0)) { > > + if (state->is_version(150, 320) || > > + state->OES_geometry_shader_enable) { > > I think it would be better to have a separate patch that adds a > _mesa_glsl_parse_state::has_geometry_shader() method. This patch would > then (mostly) just update that function to know about the new OES > extension. > > I'm suggesting this because I think there are some apps that use the EXT > version, so we may want to add support for that later. It also makes the code > less cluttered. > I agree Ian. In this case I believe it looks better with a has_geometry_shader(). V3 coming up.
> > > add_const("gl_MaxVertexOutputComponents", > > state->Const.MaxVertexOutputComponents); > > add_const("gl_MaxGeometryInputComponents", > > @@ -729,11 +729,7 @@ builtin_variable_generator::generate_constants() > > state->Const.MaxCombinedAtomicCounters); > > add_const("gl_MaxAtomicCounterBindings", > > state->Const.MaxAtomicBufferBindings); > > - > > - /* When Mesa adds support for GL_OES_geometry_shader and > > - * GL_OES_tessellation_shader, this will need to change. > > - */ > > - if (!state->es_shader) { > > + if (!state->es_shader || state->OES_geometry_shader_enable) { > > add_const("gl_MaxGeometryAtomicCounters", > > state->Const.MaxGeometryAtomicCounters); > > add_const("gl_MaxTessControlAtomicCounters", > > @@ -753,10 +749,7 @@ builtin_variable_generator::generate_constants() > > add_const("gl_MaxAtomicCounterBufferSize", > > state->Const.MaxAtomicCounterBufferSize); > > > > - /* When Mesa adds support for GL_OES_geometry_shader and > > - * GL_OES_tessellation_shader, this will need to change. > > - */ > > - if (!state->es_shader) { > > + if (!state->es_shader || state->OES_geometry_shader_enable) { > > add_const("gl_MaxGeometryAtomicCounterBuffers", > > state->Const.MaxGeometryAtomicCounterBuffers); > > add_const("gl_MaxTessControlAtomicCounterBuffers", > > @@ -814,7 +807,7 @@ builtin_variable_generator::generate_constants() > > add_const("gl_MaxCombinedImageUniforms", > > state->Const.MaxCombinedImageUniforms); > > > > - if (!state->es_shader) { > > + if (!state->es_shader || state->OES_geometry_shader_enable) { > > add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs", > > state->Const.MaxCombinedShaderOutputResources); > > add_const("gl_MaxImageSamples", @@ -1057,7 +1050,7 @@ > > builtin_variable_generator::generate_fs_special_vars() > > if (state->is_version(120, 100)) > > add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord"); > > > > - if (state->is_version(150, 0)) { > > + if (state->is_version(150, 320) || > > + state->OES_geometry_shader_enable) { > > var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); > > var->data.interpolation = INTERP_QUALIFIER_FLAT; > > } > > diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index > > 5a8f980..fae6d0b 100644 > > --- a/src/glsl/glsl_parser.yy > > +++ b/src/glsl/glsl_parser.yy > > @@ -1262,7 +1262,7 @@ layout_qualifier_id: > > } > > } > > > > - if ($$.flags.i && !state->is_version(150, 0)) { > > + if ($$.flags.i && !state->is_version(150, 320) && > > + !state->OES_geometry_shader_enable) { > > _mesa_glsl_error(& @1, state, "#version 150 layout " > > "qualifier `%s' used", $1); > > } > > @@ -1499,7 +1499,7 @@ layout_qualifier_id: > > if (match_layout_qualifier("max_vertices", $1, state) == 0) { > > $$.flags.q.max_vertices = 1; > > $$.max_vertices = new(ctx) ast_layout_expression(@1, $3); > > - if (!state->is_version(150, 0)) { > > + if (!state->is_version(150, 310)) { > > _mesa_glsl_error(& @3, state, > > "#version 150 max_vertices qualifier " > > "specified", $3); diff --git > > a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp > > index 7138925..193cc2a 100644 > > --- a/src/glsl/glsl_parser_extras.cpp > > +++ b/src/glsl/glsl_parser_extras.cpp > > @@ -635,6 +635,7 @@ static const _mesa_glsl_extension > _mesa_glsl_supported_extensions[] = { > > /* OES extensions go here, sorted alphabetically. > > */ > > EXT(OES_EGL_image_external, false, true, > OES_EGL_image_external), > > + EXT(OES_geometry_shader, false, true, > OES_geometry_shader), > > EXT(OES_standard_derivatives, false, true, > OES_standard_derivatives), > > EXT(OES_texture_3D, false, true, dummy_true), > > EXT(OES_texture_storage_multisample_2d_array, false, true, > > ARB_texture_multisample), diff --git a/src/glsl/glsl_parser_extras.h > > b/src/glsl/glsl_parser_extras.h index 17ff0b5..deca934 100644 > > --- a/src/glsl/glsl_parser_extras.h > > +++ b/src/glsl/glsl_parser_extras.h > > @@ -579,6 +579,8 @@ struct _mesa_glsl_parse_state { > > */ > > bool OES_EGL_image_external_enable; > > bool OES_EGL_image_external_warn; > > + bool OES_geometry_shader_enable; > > + bool OES_geometry_shader_warn; > > bool OES_standard_derivatives_enable; > > bool OES_standard_derivatives_warn; > > bool OES_texture_3D_enable; > > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev