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On 01/09/2011 11:53 PM, Chad Versace wrote:
> +   { "GL_OES_framebuffer_object",                  
> o(ARB_framebuffer_object),                       ES1       },

I think this and the other OES framebuffer object related extensions
should depend on EXT_framebuffer_object.

> +   { "GL_OES_point_sprite",                        o(dummy_true),            
>                        ES1       },

This should depend on GL_ARB_point_sprite.

> +   { "GL_OES_standard_derivatives",                o(ARB_fragment_shader),   
>                              ES2 },

This should be a stand-alone extension.  We have some hardware (i.e.,
r300 and i915) that advertises support for ARB_fragment_shader but
cannot do the partial derivatives.
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