https://bugs.freedesktop.org/show_bug.cgi?id=31159
Summary: shadow problem in 0ad game Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Mesa core AssignedTo: mesa-dev@lists.freedesktop.org ReportedBy: fabio....@libero.it Created an attachment (id=39808) --> (https://bugs.freedesktop.org/attachment.cgi?id=39808) example of wrong shadow in the 0ad editor behind the lion Using the 0ad game in some maps or in the editor appear a shadow covering all the screen behind last element that shouldn't be there. The simple way to reproduce this is through the editor: 1. run the game with the -editor command line; 2. click on the third button "Object"; 3. select an element (e.g. lion) and move the cursor over the map: the wrong shadow appear behind the lion as in the attached screenshot. Note that changing sun orientation also moves the shadow. Also, disabling shadows (shadows = false in ~/.config/0ad/config/local.cfg ) made it disappears. Lastly, the wrong shadow is only behind the element that's more far from the sun in the map (indeed the obelisk shadow is ok). I reproduced this with both r300g and softpipe. There was a discussion on the 0ad forum about this but nobody was able to reproduce the problem (most are using windows or linux with proprietary drivers). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev