Edwin Leuven wrote: > Abdelrazak Younes wrote: >> The problems lies in Dialogs.C: >> >> void Dialogs::disconnect(string const & name) >> { >> if (!isValidName(name)) >> return; >> >> open_insets_[name] = 0; // <= HERE >> } >> >> open_insets_ is empty, hence the crash. > > can i ask how you found out?
Yes this is would be interesting, the call stack doesn't show disconnect. -- Peter Kümmel