Andre Poenitz <[EMAIL PROTECTED]> writes: | I also moved part of the LFUN_INSET_EDIT stuff out of Inset::dispatch | again into edit() functions. Reason is mainly separating two separate | ideas: 1. edit means 'open some dialog' (this is still in dispatch()) | and 2. edt means 'enter some text inset and lock it' (this is back in | edit())
Actually I don't like the dispatch changes at all... should the cursor _ever_ call the BufferView::dispatch? (IMHO no) -- Lgb