Andre Poenitz <[EMAIL PROTECTED]> writes:

| I also moved part of the LFUN_INSET_EDIT stuff out of Inset::dispatch
| again into edit() functions. Reason is mainly separating two separate
| ideas: 1. edit means 'open some dialog' (this is still in dispatch())
| and 2. edt means 'enter some text inset and lock it' (this is back in
| edit())

Actually I don't like the dispatch changes at all... should the cursor
_ever_ call the BufferView::dispatch? (IMHO no)


-- 
        Lgb

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