On Tue, Nov 04, 2003 at 10:36:51AM +0000, Angus Leeming wrote: > Andre Poenitz wrote: > > Woo! Things move on bloody quickly! > > I find it frankly amazing that the LCursor class shrinks to almost > nothing. I even feel I understand how it works which is just > gob-smacking! > > > Index: cursor.h > + /// mainly used as stack, but wee need random access > Swap wee for we. > > Index: lyxfunc.C > - FuncRequest cmd(view(), LFUN_INSET_EDIT, "left"); > - par.inset()->dispatch(cmd); > + par.inset()->edit(view(), true); > > I don't really see why you are introducing a new function here. Why > can't this be handled by the dispatch machinery?
edit() is the IL related part of LFUN_INSET_EDIT handling. There are a few non-IL related parts of LFUN_INSET_EDIT handling that are still in dispatch(), mostly disguised LFUN_MOUSE_* handlers. This patch rectifies the situation a bit by moving the mouse stuff to LFUN_MOUSE and the IL stuff out of dispatch(). edit() will die in the end. > Index: insets/insetbase.C > + /// cursor enters > + virtual void edit(BufferView * bv, bool left); > Shouldn't we really use the concept of 'front' and 'back' here, I don't care, this is the old naming we had there since day one. > rather than 'left' and 'right'? I'm thinking the current notation > sits uncomfortably with the RtL stuff. Maybe. As I said I am not concerned about names. Feel free to apply 'perl -pi -e'-style patches at will. > > also, why not introduce a new > enum EnterInset {FRONT, BACK}; > It will be more readable to have > cursor.pos())->edit(bv(), FRONT; > don't you think? Grrr. Windmills. > > Index: insets/insetbibitem.C > - case LFUN_INSET_EDIT: > + case LFUN_MOUSE_PRESS: > PRESS or RELEASE? Honestly, I don't know. I do see, however, that the > graphics inset acts on MOUSE_RELEASE. RELEASE is probably better. > Index: insets/insetcite.C > - case LFUN_INSET_EDIT: > - InsetCommandMailer("citation", *this).showDialog(cmd.view()); > + > + case LFUN_MOUSE_PRESS: > + InsetCommandMailer("bibitem", *this).showDialog(cmd.view()); > I don't think I want to open the "bibitem" dialog here ;-) Maybe ;-} Andre'