Andre Poenitz <[EMAIL PROTECTED]> writes: >> - We should stop implementing new stuff and start fixing and completing >> the existing features (after Martin has committed his box inset, of >> course) > | The idea is ok, but I'd not be too strict about it. There are a few | people which probably can't help much with the real problems, and I | don't think we need to stop them working on non-intrusive improvements.
The problem is getting those who know to do stuff. >> - We should stop polishing the kernel. LyX 1.3.3 works despite a lot of >> design flaws. Thus, I see no reason why we shouldn't be able to release >> a stable 1.4.0 based on the current code > | We are somehow in a transitional state. Going from there to a 'it | somehow works' state is probably the same amount of work as fixing it | properly. It is the probably I do not like. Also the underlying attitude that: No need to fix bugs, finishing the trasition will fix it. | In fact, I think there's not too much to be fixed left. Go look at cursor posistions, drawing of InsetText etc. there is not need to move into advanced inset usage to see *loads* of regressions. | critical bugs right now, coming in two suits: A somehow unitialized | LyXText and a *ed up table access. The latter is probably easily spotted | by someone spending some time reading the code. The former might be a | bit harder. But again, it could be that simply swapping a few lines | fixes it. > | Than there are 153 'normal' bugs. Quite a few of them are | reLyX/round-trip related. No biggo. Should be verified against tex2lyx | by someone... reLyX round-trip bugs are not important, regressions drawing errors cursor placement bugs are the important ones. My guess is that most of these have not even been entered into bugzilla. > | Ok. Left with say ~4 people and ~12 weeks until Chrismas, this makes | three bugs to be fixed per week and active developer? > | Does this sound unreasonable? > | I don't think so. Get grinding. -- Lgb