On 19.01.2011 17:24, Pavel Sanda wrote:
Peter Kümmel wrote:
This solves not the problem you've described because this is more
complicated, but at least the locks are gone.

i was looking at your primal converters patch and came to the conclusion
that the changes which allowed converters varibale to be local inside
buffer could solve rest of the issues.

I'm not sure I understand you here. Do you say, at some places we should
copy the Converters:
Converters converters = theConverters();

there are more UI entry points into the converters class but they are all
from main thread. so if we make converter object local inside buffer export
new collisions should not happen. what do you think?

This sounds reasonable. And to have the big picture: we are fixing
hypotetical bugs, currently we don't know if we even have a problem.

Peter

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