Abdelrazak Younes <[EMAIL PROTECTED]> writes: > Restart the numbering, modify the numbering style (1-2-3 to a-b-c), > etc. Same thing with bullets. I know there's a separate dialog for > that but this thing is global to the Document.
It is not a service to users to advertise prominently a way to number/bulletize each and every list differently. Putting this in an easy to reach and always on panel is like saying "hey, why don't you just change the bullets of this list to stars and the one of the next ones to blinking skulls?". > The moment you have to repeat this same operation many times the key > binding is cumbersome: compare pressing "Alt P left-arrow" with a > single click. You mean "compare keeping your hands on the keyboard with reaching for the mouse"? I agree that this Alt-P left binding is awkward, but I have ideas on this particular point (see separate thread somewhere). > The advantage of the dialog as opposed to the toolbar is that you > can have more information there, like the depth number. This is shown by red lines on screen already. > This is just an example. In general, I see DockWidget as much more > poweful than toolbars. Except for math symbols or tables, I don't > use the toolbars personally. "Personally" is the operative word. For some thoughts on why using personal use of belief as a design guideline, read: http://blogs.msdn.com/jensenh/archive/2006/04/05/568947.aspx http://blogs.msdn.com/jensenh/archive/2006/04/07/570798.aspx >> We'll wait for other's input but I would advocate to revert the dock >> part personally. > > Noted but you didn't answer my question about what would make it feel > like a well behaved dialog if undocked? - have a title bar like a dialog, not this tiny excuse for a handle - not be of the height of the LyX window for a reason nobody can guess - have an aspect ratio that minimizes mouse movement; there has to be a reason why all dialogs are not a long vertical strip of controls... - of course, not have to undock it everytime (but I know this is fixable) And probably other things I forget. All in all, I think designing the UI with full-screen as first goal is an error. And designing as panels things like paragraph settings is an error too. Panels are much more effective (in my view) when they are carefully chosen. JMarc