James Sutherland wrote:
> >
> > Depends on what the client can handle. For the kernel, that might be
> > true, but for example a boot loader may only have a few K worth of buffer
> > space.
>
> Fortunately, the bulky stuff (printk's from the booting kernel) will be
> going from the boot loader to the server, and should be buffered there
> OK until they can be processed. Only the stuff sent to the client will
> need buffering, and that should be simple keystrokes...
>
Well, any time there is a network there needs to be buffering, if you
want to have any kind of ACK protocol.
-hpa
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- Re: LILO and serial speeds over 9600 H. Peter Anvin
- Re: LILO and serial speeds over 9600 Alan Cox
- Re: LILO and serial speeds over 9600 Tim Wright
- Re: LILO and serial speeds over 9600 H. Peter Anvin
- Re: LILO and serial speeds over 9600 Alan Cox
- Re: LILO and serial speeds over 9600 James Sutherland
- Re: LILO and serial speeds over 9600 Russell King
- Re: LILO and serial speeds over 9600 James Sutherland
- Re: LILO and serial speeds over 9600 H. Peter Anvin
- Re: LILO and serial speeds over 9600 James Sutherland
- Re: LILO and serial speeds over 9600 H. Peter Anvin
- Re: LILO and serial speeds over 9600 James Sutherland
- Re: LILO and serial speeds over 9600 H. Peter Anvin
- Re: LILO and serial speeds over 9600 H. Peter Anvin
- Re: LILO and serial speeds over 9600 Alan Cox
- Re: LILO and serial speeds over 9600 Pavel Machek
- Re: LILO and serial speeds over 9600 Patrick Michael Kane
- Re: LILO and serial speeds over 9600 James Sutherland
- Re: Network console project (was: LILO and serial spe... H. Peter Anvin
- Re: Network console project Jan-Benedict Glaw
- Re: Network console project (was: LILO and serial spe... Pavel Machek

