On Tuesday 14 November 2006 08:26, Werner LEMBERG wrote: > > I don't know if this helps, but I made an algorithm to approximate > > bezier curves with straight lines (and I have a prototype in > > Haskell). > > Hmm. Such skylines don't need to be too detailed -- for example, in > case of a sharp (#) it's sufficient IMHO to handle the top and bottom > as a straight line.
BTW, I think maximum-slope would solve this automatically; you'd get a skyline like this for sharps, which may be even better than using a straight line: _ _ /|\/|\ _/ | | \_ /---+--+---\ | | ---+--+--- | | | | -- Erik _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org http://lists.gnu.org/mailman/listinfo/lilypond-devel