Joe Neeman escreveu:
Here's a patch for introducing skyline vertical spacing. The bulk of the
changes are to rewrite skyline so that
1) merging is linear (in the sum of the lengths of the skylines) time
2) building a skyline from boxes is O(n lg(n)) time
3) we support sloped-roof skylines. This isn't used yet, but I think it
can be used for skylines where more accuracy is needed (for example in
horizontal spacing). In any case, it only adds a constant factor to the
complexity.
It would be nice if someone could review my changes particularly in
tie-formatting-problem and accidental-placement. output-distance.py is
OK with the changes, but I don't really understand the code there.
A couple more ideas:
* It would be cool to have an example of this in action.
* Can you have a look whether you can also make this work with
Separating_group_spanner::find_rods/Separation_item::width ?
It would be extremely cool if we could fold accidentals for low notes
under high notes.
--
Han-Wen Nienhuys - [EMAIL PROTECTED] - http://www.xs4all.nl/~hanwen
LilyPond Software Design
-- Code for Music Notation
http://www.lilypond-design.com
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