drawinglayer/source/processor2d/vclpixelprocessor2d.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
New commits: commit 85078a0d6353287c4494ea1e7fd14c44b9ab0c0e Author: Andrea Gelmini <andrea.gelm...@gelma.net> AuthorDate: Wed Sep 21 17:09:51 2022 +0200 Commit: Julien Nabet <serval2...@yahoo.fr> CommitDate: Wed Sep 21 17:44:20 2022 +0200 Fix typo Change-Id: I46f3ada5c155250b56ae3c8227587b741a8144dd Reviewed-on: https://gerrit.libreoffice.org/c/core/+/140349 Reviewed-by: Julien Nabet <serval2...@yahoo.fr> Tested-by: Julien Nabet <serval2...@yahoo.fr> diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx index 2e00f11e8b10..564b113d8f86 100644 --- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx @@ -979,7 +979,7 @@ void VclPixelProcessor2D::processFillGradientPrimitive2D( } // tdf#151081 need to use regular primitive decomposition when the gradient - // is transformed in any other way then just tanslate & scale + // is transformed in any other way then just translate & scale basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX;