drawinglayer/source/processor2d/vclpixelprocessor2d.cxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit 85078a0d6353287c4494ea1e7fd14c44b9ab0c0e
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Wed Sep 21 17:09:51 2022 +0200
Commit:     Julien Nabet <serval2...@yahoo.fr>
CommitDate: Wed Sep 21 17:44:20 2022 +0200

    Fix typo
    
    Change-Id: I46f3ada5c155250b56ae3c8227587b741a8144dd
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/140349
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>
    Tested-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx 
b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index 2e00f11e8b10..564b113d8f86 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -979,7 +979,7 @@ void VclPixelProcessor2D::processFillGradientPrimitive2D(
     }
 
     // tdf#151081 need to use regular primitive decomposition when the gradient
-    // is transformed in any other way then just tanslate & scale
+    // is transformed in any other way then just translate & scale
     basegfx::B2DVector aScale, aTranslate;
     double fRotate, fShearX;
 

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