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it is not necessary to check if the object is null before deleting. code like: if(a) delete a; should be just "delete a;" In C++ the null is 0, I think it's better to assign 0 than NULL. - Aleix On 2009-07-13 05:26:01, Lamarque Souza wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://reviewboard.kde.org/r/1004/ > ----------------------------------------------------------- > > (Updated 2009-07-13 05:26:01) > > > Review request for Kopete. > > > Summary > ------- > > Reinitialise deleted pointers to NULL. Throughout all Kopete source code (not > only WLM protocol) pointers are deleted and not reinitialized, grep -r > 'delete ' $(find \( -name "*.cpp" -o -name "*.h" \) ) | wc returns 1105 > lines, I can do a rough estimation of at least half of those lines do not > reinitialize pointers. Althouth reinitialing pointers are not always > necessary in some cases it does is necessary and by what I have seen there > are such places in Kopete's source code. Since analising 1105 linhes of code > is a really tiring and boring task I did it only for the WLM protocol for > now. Kopete::CommandHandler::slotExecFinished even passed one deleted pointer > to a function, which seems really wrong to me, it should delete the pointer > after calling the function, not before. > > > Diffs > ----- > > /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmchatmanager.cpp 993925 > /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmlibmsn.cpp 993925 > /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmsocket.cpp 993925 > > Diff: http://reviewboard.kde.org/r/1004/diff > > > Testing > ------- > > > Thanks, > > Lamarque > > _______________________________________________ kopete-devel mailing list kopete-devel@kde.org https://mail.kde.org/mailman/listinfo/kopete-devel