Em Monday 13 July 2009, Aleix Pol escreveu: > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://reviewboard.kde.org/r/1004/#review1568 > ----------------------------------------------------------- > > > it is not necessary to check if the object is null before deleting. code > like: > > if(a) delete a; > > should be just "delete a;" > > In C++ the null is 0, I think it's better to assign 0 than NULL.
This is not the problem, the problem is: delete a; // in one class method // In another class method: if (a) // the result will the true even though a is deleted do a->"something" // this can crash the application I am more used to C than C++, I can change it to 0 if you wish. There are a lot of places in Kopete's source code that also uses NULL, and other places that use 0 and other places that uses 0L. Which one is the best to use (0 or 0L)? > - Aleix > > On 2009-07-13 05:26:01, Lamarque Souza wrote: > > ----------------------------------------------------------- > > This is an automatically generated e-mail. To reply, visit: > > http://reviewboard.kde.org/r/1004/ > > ----------------------------------------------------------- > > > > (Updated 2009-07-13 05:26:01) > > > > > > Review request for Kopete. > > > > > > Summary > > ------- > > > > Reinitialise deleted pointers to NULL. Throughout all Kopete source code > > (not only WLM protocol) pointers are deleted and not reinitialized, grep > > -r 'delete ' $(find \( -name "*.cpp" -o -name "*.h" \) ) | wc returns > > 1105 lines, I can do a rough estimation of at least half of those lines > > do not reinitialize pointers. Althouth reinitialing pointers are not > > always necessary in some cases it does is necessary and by what I have > > seen there are such places in Kopete's source code. Since analising 1105 > > linhes of code is a really tiring and boring task I did it only for the > > WLM protocol for now. Kopete::CommandHandler::slotExecFinished even > > passed one deleted pointer to a function, which seems really wrong to me, > > it should delete the pointer after calling the function, not before. > > > > > > Diffs > > ----- > > > > /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmchatmanager.cpp 993925 > > /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmlibmsn.cpp 993925 > > /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmsocket.cpp 993925 > > > > Diff: http://reviewboard.kde.org/r/1004/diff > > > > > > Testing > > ------- > > > > > > Thanks, > > > > Lamarque -- Lamarque V. Souza http://www.geographicguide.com/brazil.htm Linux User #57137 - http://counter.li.org/ _______________________________________________ kopete-devel mailing list kopete-devel@kde.org https://mail.kde.org/mailman/listinfo/kopete-devel