Em Monday 13 July 2009, Aleix Pol escreveu:
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://reviewboard.kde.org/r/1004/#review1568
> -----------------------------------------------------------
>
>
> it is not necessary to check if the object is null before deleting. code
> like:
>
> if(a) delete a;
>
> should be just "delete a;"
>
> In C++ the null is 0, I think it's better to assign 0 than NULL.

        This is not the problem, the problem is:

delete a; // in one class method

// In another class method:
if (a) // the result will the true even though a is deleted
        do a->"something" // this can crash the application

        I am more used to C than C++, I can change it to 0 if you wish. There 
are a 
lot of places in Kopete's source code that also uses NULL, and other places 
that use 0 and other places that uses 0L. Which one is the best to use (0 or 
0L)?

> - Aleix
>
> On 2009-07-13 05:26:01, Lamarque Souza wrote:
> > -----------------------------------------------------------
> > This is an automatically generated e-mail. To reply, visit:
> > http://reviewboard.kde.org/r/1004/
> > -----------------------------------------------------------
> >
> > (Updated 2009-07-13 05:26:01)
> >
> >
> > Review request for Kopete.
> >
> >
> > Summary
> > -------
> >
> > Reinitialise deleted pointers to NULL. Throughout all Kopete source code
> > (not only WLM protocol) pointers are deleted and not reinitialized, grep
> > -r 'delete '  $(find \( -name "*.cpp" -o -name "*.h" \) ) | wc returns
> > 1105 lines, I can do a rough estimation of at least half of those lines
> > do not reinitialize pointers. Althouth reinitialing pointers are not
> > always necessary in some cases it does is necessary and by what I have
> > seen there are such places in Kopete's source code. Since analising 1105
> > linhes of code is a really tiring and boring task I did it only for the
> > WLM protocol for now. Kopete::CommandHandler::slotExecFinished even
> > passed one deleted pointer to a function, which seems really wrong to me,
> > it should delete the pointer after calling the function, not before.
> >
> >
> > Diffs
> > -----
> >
> >   /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmchatmanager.cpp 993925
> >   /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmlibmsn.cpp 993925
> >   /trunk/KDE/kdenetwork/kopete/protocols/wlm/wlmsocket.cpp 993925
> >
> > Diff: http://reviewboard.kde.org/r/1004/diff
> >
> >
> > Testing
> > -------
> >
> >
> > Thanks,
> >
> > Lamarque


-- 
Lamarque V. Souza
http://www.geographicguide.com/brazil.htm
Linux User #57137 - http://counter.li.org/
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