On Sat, 4 Jan 2020 22:00:43 +1300 Ben Cooksley <bcooks...@kde.org> wrote:
[...] > Given the issues people have had with the latest version of MacOS > (Catalina) I don't intend on updating it anytime soon. > We were forced to upgrade if memory serves by requirements in Qt > itself, so that is a limiting factor to a certain extent. > > I'm a bit surprised that we're not able to target older versions of > MacOS though even though we're running on a newer version ourselves > (all our Windows builds are done on Win 10 machines, yet the final > product can be run fine on Windows 7) From the little that I have gathered, you need to (download and) instruct XCode to use an older (supported) SDK, explicitly. For what it's worth, for showing the minimum required version of a binary: otool -l /path/to/binary | grep --after-context=4 "LC_BUILD_VERSION" > > > 2) Is there any chance of getting signed installers on Mac? That > > > seems to be the only thing missing from a really smooth > > > installation experience. > > > > I see that craft already has code for signing, but apparently it is > > not (currently) used on the binary-factory. Could that be changed? > > Doesn't this require an Apple Developer ID? I suppose so. I thought we might have one for this purpose. > Note that even signing doesn't help on Catalina, as I believe that > started requiring all applications to be notarised by Apple. Ouch, if that is so. Regards Thomas
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