https://bugs.kde.org/show_bug.cgi?id=390698

--- Comment #25 from Vlad Zagorodniy <vladz...@gmail.com> ---
(In reply to Fredrik Höglund from comment #22)
> I think finalPrePaintScreen() should create the render buffer and render
> target on-demand, and also destroy them when PAINT_SCREEN_MULTISAMPLE is not
> set. They consume a lot of memory, so we don't want to keep them around when
> they are not being used.

Done.

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