https://bugs.kde.org/show_bug.cgi?id=485927
--- Comment #32 from Zamundaaa <xaver.h...@gmail.com> --- (In reply to Brandon Wright from comment #22) > I've been trying to investigate this a bit, and here are some findings: > > In qabstractanimation.cpp: > > 1. QUnifiedTimer isn't actually used directly in this case. It's only user, > QDefaultAnimationTimer just pulls in the value for timingInterval whenever > it is instantiated. The timingInterval value of 16 is *never* changed. > > 2. Because the value is never changed, animations using that timer in Qt > will always be 60fps. This is a Qt bug. QSGRenderThread::syncAndRender advances the animation driver every time right before rendering, afaict that is not throttled below the display refresh rate. -- You are receiving this mail because: You are watching all bug changes.