https://bugs.kde.org/show_bug.cgi?id=485927

--- Comment #32 from Zamundaaa <xaver.h...@gmail.com> ---
(In reply to Brandon Wright from comment #22)
> I've been trying to investigate this a bit, and here are some findings:
> 
> In qabstractanimation.cpp:
> 
> 1. QUnifiedTimer isn't actually used directly in this case. It's only user,
> QDefaultAnimationTimer just pulls in the value for timingInterval whenever
> it is instantiated. The timingInterval value of 16 is *never* changed.
> 
> 2. Because the value is never changed, animations using that timer in Qt
> will always be 60fps. This is a Qt bug.
QSGRenderThread::syncAndRender advances the animation driver every time right
before rendering, afaict that is not throttled below the display refresh rate.

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