https://bugs.kde.org/show_bug.cgi?id=485927
--- Comment #33 from Brandon Wright <bear...@gmail.com> --- (In reply to Zamundaaa from comment #32) > (In reply to Brandon Wright from comment #22) > > I've been trying to investigate this a bit, and here are some findings: > > > > In qabstractanimation.cpp: > > > > 1. QUnifiedTimer isn't actually used directly in this case. It's only user, > > QDefaultAnimationTimer just pulls in the value for timingInterval whenever > > it is instantiated. The timingInterval value of 16 is *never* changed. > > > > 2. Because the value is never changed, animations using that timer in Qt > > will always be 60fps. This is a Qt bug. > QSGRenderThread::syncAndRender advances the animation driver every time > right before rendering, afaict that is not throttled below the display > refresh rate. I don't think that's public. If it was, you could use your own timer, but for all I can see, it's all encapsulated. -- You are receiving this mail because: You are watching all bug changes.