https://bugs.kde.org/show_bug.cgi?id=485927

--- Comment #33 from Brandon Wright <bear...@gmail.com> ---
(In reply to Zamundaaa from comment #32)
> (In reply to Brandon Wright from comment #22)
> > I've been trying to investigate this a bit, and here are some findings:
> > 
> > In qabstractanimation.cpp:
> > 
> > 1. QUnifiedTimer isn't actually used directly in this case. It's only user,
> > QDefaultAnimationTimer just pulls in the value for timingInterval whenever
> > it is instantiated. The timingInterval value of 16 is *never* changed.
> > 
> > 2. Because the value is never changed, animations using that timer in Qt
> > will always be 60fps. This is a Qt bug.
> QSGRenderThread::syncAndRender advances the animation driver every time
> right before rendering, afaict that is not throttled below the display
> refresh rate.
I don't think that's public. If it was, you could use your own timer, but for
all I can see, it's all encapsulated.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to