rkhachatryan commented on code in PR #28661:
URL: https://github.com/apache/flink/pull/28661#discussion_r3738825052
##########
flink-runtime/src/main/java/org/apache/flink/runtime/checkpoint/channel/RecoveredChannelStateHandler.java:
##########
@@ -214,9 +234,368 @@ public void recover(
}
}
+/**
+ * Intermediate abstract base for the two spilling variants. Owns the on-disk
spill format end to
+ * end: a single reusable {@link DataOutputSerializer} accumulates one
channel's segment, the
+ * segment header is backfilled with the body length at seal time, and sealed
segments are flushed
+ * to the current file stream with 64 MB-bounded rotation.
+ *
+ * <h3>Disk format</h3>
+ *
+ * <pre>
+ * [ 4B BE int: gate idx ] segment header: written once per channel
segment
+ * [ 4B BE int: channel idx ]
+ * [ 4B BE int: buffer length ] segment body byte count (backfilled at
segment seal)
+ * [ 4B BE int: record length ] repeated for every record in this segment
+ * [ N bytes: serialized record ]
+ * [ 4B BE int: gate idx ] next segment header (channel switch or
post-rotation)
+ * ...
+ * </pre>
+ *
+ * <p>The body byte count is only known after the whole segment is written, so
each segment is first
+ * accumulated in {@link #segmentSerializer} (header written at open with a
zero placeholder) and
+ * {@link DataOutputSerializer#writeIntUnsafe} backfills the length at seal. A
segment is one
+ * uninterrupted run of records for a single channel; file rotation happens
only after a segment is
+ * fully sealed, so a segment never crosses a file boundary.
+ */
+abstract class AbstractSpillingHandler extends
AbstractInputChannelRecoveredStateHandler {
+
+ /** Byte offset of the {@code bufferLength} field within a segment's
header. */
+ static final int BUFFER_LENGTH_HEADER_OFFSET = 2 * Integer.BYTES;
+
+ /** Total size of the segment header in bytes: gateIdx + channelIdx +
bufferLength. */
+ static final int SEGMENT_HEADER_BYTES = 3 * Integer.BYTES;
+
+ final String[] spillTmpDirectories;
+
+ public static final long DEFAULT_SPILL_FILE_SIZE_BYTES = 64L * 1024 * 1024;
+
+ /** Soft per-file size bound that triggers rotation between segments. */
+ private final long maxFileSizeBytes;
+
+ /**
+ * Accumulates the current segment: the header followed by the body, which
is either
+ * length-prefixed filtered records or verbatim pass-through bytes,
depending on the subclass.
+ * Reused across segments via {@code clear()}.
+ */
+ private final DataOutputSerializer segmentSerializer = new
DataOutputSerializer(256);
+
+ /**
+ * Spill files written so far, in order. The {@link FetchedChannelState}
handoff is built from
+ * this list once writing is sealed; an empty list means the handler never
spilled any bytes, so
+ * it produces no state.
+ */
+ private final List<Path> files = new ArrayList<>();
+
+ /**
+ * Unique directory for this handler's spill files; created lazily when
the first file opens.
+ */
+ private final Path baseDir;
+
+ /**
+ * Output stream to the current spill file; tracks the bytes written so
far via {@link
+ * OffsetAwareOutputStream#getLength()} to decide when to rotate. Null
before the first segment
+ * is flushed.
+ */
+ @Nullable private OffsetAwareOutputStream currentStream;
+
+ /** Channel whose segment is currently open; null when no segment is in
progress. */
+ @Nullable private InputChannelInfo currentChannel;
+
+ @Nullable private FetchedChannelState producedChannelState;
+
+ AbstractSpillingHandler(
+ InputGate[] inputGates,
+ InflightDataRescalingDescriptor channelMapping,
+ String[] spillTmpDirectories,
+ long maxFileSizeBytes) {
+ // FLINK-38544 transitional: the base's third ctor arg is removed when
the spilling backend
+ // lands (spilling always implies checkpointing-during-recovery
enabled).
+ super(inputGates, channelMapping, true);
+ checkArgument(
+ checkNotNull(spillTmpDirectories).length > 0,
+ "spillTmpDirectories must not be empty");
+ checkArgument(
+ maxFileSizeBytes > 0, "maxFileSizeBytes must be positive: %s",
maxFileSizeBytes);
+ this.spillTmpDirectories = spillTmpDirectories;
+ this.maxFileSizeBytes = maxFileSizeBytes;
+ this.baseDir =
+ Paths.get(spillTmpDirectories[0], "flink-channel-spill-" +
UUID.randomUUID());
+ }
+
+ /**
+ * Opens (or switches to) the segment for {@code channelInfo} and returns
its buffer for the
+ * caller to append the body into. The caller must not seal the segment.
+ */
+ DataOutputSerializer segmentSerializerFor(InputChannelInfo channelInfo)
throws IOException {
+ switchChannelIfNeeded(channelInfo);
+ return segmentSerializer;
+ }
+
+ private void switchChannelIfNeeded(InputChannelInfo channelInfo) throws
IOException {
+ if (channelInfo.equals(currentChannel)) {
+ return;
Review Comment:
I still see
```
private void switchChannelIfNeeded(InputChannelInfo channelInfo) throws
IOException {
if (channelInfo.equals(currentChannel)) {
return;
}
...
// size check
```
so if there's no change we still keep accumulating in memory?
##########
flink-runtime/src/main/java/org/apache/flink/runtime/checkpoint/channel/FetchedChannelStateSnapshot.java:
##########
@@ -0,0 +1,91 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.checkpoint.channel;
+
+import java.io.IOException;
+
+import static org.apache.flink.util.Preconditions.checkState;
+
+/**
+ * An immutable resume point for a {@link FetchedChannelState} reader. It
captures the {@link
+ * FetchedChannelStateReaderImpl.Position} at which reading should start and
holds one lifecycle
+ * grant on the underlying {@link FetchedChannelState} (acquired in the
constructor).
+ *
+ * <p>A snapshot is a one-shot, single-reader handle:
+ *
+ * <ul>
+ * <li>Exactly one {@link FetchedChannelStateReader} may be opened from it
via {@link #reader()}.
+ * <li>When that reader is closed, it releases the lifecycle grant via
{@link #release()}.
+ * </ul>
+ *
+ * <p>The 1:1 reader constraint is enforced fail-loud: calling {@link
#reader()} a second time
+ * throws {@link IllegalStateException} immediately.
+ */
+final class FetchedChannelStateSnapshot {
+
+ private final FetchedChannelState channelState;
+ private final FetchedChannelStateReaderImpl.Position position;
+
+ /** True once {@link #reader()} has been called; prevents opening a second
reader. */
+ private boolean readerOpened;
+
+ /**
+ * Creates a snapshot at {@code position} within {@code channelState}.
Acquires one lifecycle
+ * grant on {@code channelState}; the grant is released when the reader
returned by {@link
+ * #reader()} is closed.
+ */
+ FetchedChannelStateSnapshot(
+ FetchedChannelState channelState,
FetchedChannelStateReaderImpl.Position position) {
+ this.channelState = channelState;
+ this.position = position;
+ channelState.acquire();
+ }
+
+ /**
+ * Opens the reader for this snapshot. May be called at most once; a
second call fails loud to
+ * enforce the 1:1 snapshot-to-reader invariant.
+ *
+ * @return a new reader starting from this snapshot's position; caller
must close it when done
+ */
+ FetchedChannelStateReader reader() {
+ checkState(!readerOpened, "A reader has already been opened from this
snapshot");
+ readerOpened = true;
+ return new FetchedChannelStateReaderImpl(this);
+ }
+
+ /**
+ * Releases the lifecycle grant held by this snapshot. Called by the
reader on close; must not
+ * be called directly by any other party.
Review Comment:
Thanks. But It seems unclear now how to properly close it: only the reader,
the snapshot, or both?
And closing both would double-free fetched channel state.
##########
flink-runtime/src/main/java/org/apache/flink/runtime/checkpoint/channel/FetchedChannelStateReaderImpl.java:
##########
@@ -0,0 +1,533 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.checkpoint.channel;
+
+import org.apache.flink.annotation.Internal;
+import
org.apache.flink.runtime.checkpoint.channel.FetchedChannelStateReader.SpillSegment;
+
+import javax.annotation.Nullable;
+
+import java.io.ByteArrayInputStream;
+import java.io.DataInputStream;
+import java.io.EOFException;
+import java.io.IOException;
+import java.io.InputStream;
+import java.nio.file.Files;
+import java.nio.file.Path;
+import java.util.List;
+import java.util.Optional;
+
+import static
org.apache.flink.runtime.checkpoint.channel.AbstractSpillingHandler.SEGMENT_HEADER_BYTES;
+import static org.apache.flink.util.Preconditions.checkState;
+
+/**
+ * The single {@link FetchedChannelStateReader} implementation over a {@link
FetchedChannelState}'s
+ * spill files.
+ *
+ * <p>Reading is strictly sequential and never seeks mid-iteration. There is
exactly one place that
+ * skips bytes: the very first {@link #nextSegment()} call, where a snapshot
reader started mid-body
+ * discards the already-delivered prefix to land on the not-yet-delivered
remainder. Every later
+ * call does no skipping at all — the previous body was read to its end, so
the stream already sits
+ * on the next segment's header. This "skip only on first positioning" rule is
what keeps the
+ * steady-state path free of any seek/skip.
+ *
+ * <p>The reader holds <b>two</b> {@link Position}s and nothing else
duplicates them:
+ *
+ * <ul>
+ * <li>{@code current} — the live read position; its {@code readOffset} is
exactly where the open
+ * file stream sits, advancing as the header and the consumer's body
reads consume bytes (the
+ * latter outside the drainer lock).
+ * <li>{@code committed} — the delivered boundary; {@link
SpillSegment#commit()} advances it from
+ * {@code current} (under the drainer lock). {@link #snapshot()} derives
a new reader from it.
+ * </ul>
+ *
+ * <p>The "previous body fully read before advancing" rule is checked at the
{@link #nextSegment()}
+ * entry (the first call is exempt — there is no previous segment). Body
ownership is handed to the
+ * consumer, so the reader does not track body progress except through {@code
current}.
+ */
+@Internal
+final class FetchedChannelStateReaderImpl implements FetchedChannelStateReader
{
+
+ private final FetchedChannelStateSnapshot snapshot;
+ private final FetchedChannelState channelState;
+ private final List<Path> files;
+
+ /** Live read position; {@code readOffset} is where the open stream
physically sits. */
+ private final Position current;
+
+ /** Delivered boundary; {@link SpillSegment#commit()} advances it from
{@link #current}. */
+ private final Position committed;
+
+ /** Open stream over {@code current.fileIndex}, or {@code null} before the
first read. */
+ @Nullable private InputStream fileStream;
+
+ /** Size of the file currently open. */
+ private long currentFileSize;
+
+ /** Body view of the segment returned by the last {@link #nextSegment()},
or {@code null}. */
+ @Nullable private BoundedSegmentStream currentBody;
+
+ private boolean positioned;
+ private boolean closed;
+
+ FetchedChannelStateReaderImpl(FetchedChannelStateSnapshot snapshot) {
+ this.snapshot = snapshot;
+ this.channelState = snapshot.channelState();
+ this.files = channelState.files();
+ // Must copy the position so that this reader's commits do not mutate
the snapshot's state.
+ this.committed = snapshot.position().copy();
+ this.current = committed.copy();
+ }
+
+ @Override
+ public Optional<SpillSegment> nextSegment() {
+ checkState(!closed, "FetchedChannelStateReader is closed");
+ checkState(
+ currentBody == null || currentBody.remaining() == 0,
+ "Previous segment body not fully consumed before advancing: %s
bytes left",
+ currentBody == null ? 0 : currentBody.remaining());
+ try {
+ if (!positioned) {
+ positioned = true;
+ return firstSegment();
+ }
+ return followingSegment();
+ } catch (IOException e) {
+ throw new RuntimeException("Failed to read segment", e);
+ }
+ }
+
+ /**
+ * First positioning — the only path that may skip bytes. Opens the file
at the committed header
+ * offset and reads the header. A snapshot may resume in the middle of a
segment: the committed
+ * {@code readOffset} says how many body bytes were already delivered, and
that prefix is
+ * skipped so the returned body starts at the not-yet-delivered remainder.
If the segment was
+ * already fully delivered (prefix == whole body), it is exhausted here
and we move on to the
+ * next one.
+ */
+ private Optional<SpillSegment> firstSegment() throws IOException {
+ // The committed read offset may sit mid-body (after a partial
commit), but the header lives
+ // at segmentStartOffset. Capture how much was already delivered, then
rewind the live read
+ // offset to the header so we open the file there and read the header,
not mid-body.
+ int deliveredPrefix = (int) current.deliveredBodyBytes();
+ current.rewindToSegmentStart();
+
+ if (!openCurrentFile()) {
+ return Optional.empty();
+ }
+ SegmentHeader header = readHeaderAtCurrent();
+ checkState(
+ deliveredPrefix <= header.bufferLength,
+ "Delivered offset %s exceeds segment length %s",
+ deliveredPrefix,
+ header.bufferLength);
+
+ if (deliveredPrefix == header.bufferLength) {
+ // This segment was already fully delivered before the snapshot;
nothing remains in it.
+ // Skip its whole body to reach the next segment's header, then
take the steady path.
+ skipBody(header.bufferLength);
+ return followingSegment();
+ }
+
+ // Discard the already-delivered prefix (the one and only skip in this
class), then hand out
+ // the remainder. alreadyDelivered is carried so commit() records the
boundary from the
+ // head.
+ skipBody(deliveredPrefix);
+ currentBody =
+ new BoundedSegmentStream(header.bufferLength -
deliveredPrefix, deliveredPrefix);
+ return Optional.of(new Segment(header.channelInfo, currentBody));
+ }
+
+ /**
+ * Steady-state path — no skipping. The previous body was read to its end,
so the stream sits
+ * exactly on this segment's header (or at the current file's end, in
which case we roll to the
+ * next file). Reads the header and returns the whole-body view.
+ */
+ private Optional<SpillSegment> followingSegment() throws IOException {
+ if (!openCurrentFile()) {
+ return Optional.empty();
+ }
+ SegmentHeader header = readHeaderAtCurrent();
+ currentBody = new BoundedSegmentStream(header.bufferLength);
+ return Optional.of(new Segment(header.channelInfo, currentBody));
+ }
+
+ @Override
+ public FetchedChannelStateSnapshot snapshot() {
+ checkState(!closed, "FetchedChannelStateReader is closed");
+ return new FetchedChannelStateSnapshot(channelState, committed.copy());
+ }
+
+ @Override
+ public void close() throws IOException {
+ if (closed) {
+ return;
+ }
+ closed = true;
+ try {
+ closeFileStream();
+ } finally {
+ snapshot.release();
+ }
+ }
+
+ //
-------------------------------------------------------------------------------------------
+ // Sequential IO over the spill files; all of it advances
current.readOffset / current.fileIndex
+ //
-------------------------------------------------------------------------------------------
+
+ /**
+ * Ensures a file is open with the stream positioned at {@code current}'s
read offset, ready to
+ * read this segment's header. Rolls to the next file when the current one
is exhausted. Returns
+ * false when no segment remains.
+ *
+ * <p>{@code current.segmentStartOffset} is set to where the header
begins, so a later {@link
+ * SpillSegment#commit()} records the right segment for the snapshot to
resume from.
+ */
+ private boolean openCurrentFile() throws IOException {
+ if (current.fileIndex >= files.size()) {
+ return false;
+ }
+ openFileAndSeek();
+ if (current.readOffset < currentFileSize) {
+ current.startSegmentHere();
+ return true;
+ }
+ // Current file fully read: move to the next file's first segment.
+ closeFileStream();
+ current.rollToNextFile();
+ if (current.fileIndex >= files.size()) {
+ return false;
+ }
+ openFileAndSeek();
+ if (current.readOffset < currentFileSize) {
+ current.startSegmentHere();
+ return true;
+ }
+ return false;
+ }
+
+ /** Reads the 12-byte header at the current read offset; advances past it.
*/
+ private SegmentHeader readHeaderAtCurrent() throws IOException {
+ byte[] headerBytes = new byte[SEGMENT_HEADER_BYTES];
+ readFully(headerBytes);
+ DataInputStream h = new DataInputStream(new
ByteArrayInputStream(headerBytes));
+ int gateIdx = h.readInt();
+ int channelIdx = h.readInt();
+ int bufferLength = h.readInt();
+ checkState(bufferLength >= 0, "negative segment length: %s",
bufferLength);
+ return new SegmentHeader(new InputChannelInfo(gateIdx, channelIdx),
bufferLength);
+ }
+
+ /**
+ * Ensures the file at {@code current.fileIndex} is open with the stream
positioned at {@code
+ * current.readOffset}. If a stream is already open it is left as-is:
sequential reading
+ * guarantees it is already there.
+ */
+ private void openFileAndSeek() throws IOException {
+ if (fileStream != null) {
+ return;
+ }
+ Path path = files.get(current.fileIndex);
+ currentFileSize = Files.size(path);
+ InputStream in = Files.newInputStream(path);
+ try {
+ skipOnStream(in, current.readOffset, path);
+ } catch (IOException e) {
+ in.close();
+ throw e;
+ }
+ fileStream = in;
+ }
+
+ /** Skips {@code count} body bytes on the open stream, advancing the read
offset. */
+ private void skipBody(long count) throws IOException {
+ if (count > 0) {
+ skipOnStream(fileStream, count, files.get(current.fileIndex));
+ current.advanceReadOffset(count);
+ }
+ }
+
+ /** Skips exactly {@code count} bytes on {@code in}, failing loud if the
file ends early. */
+ private void skipOnStream(InputStream in, long count, Path path) throws
IOException {
+ long skipped = 0;
+ while (skipped < count) {
+ long s = in.skip(count - skipped);
+ if (s <= 0) {
+ // skip can return 0 near EOF; read-and-discard as a fallback.
+ if (in.read() < 0) {
+ throw new EOFException(
+ "Cannot position to offset " + count + " in spill
file " + path);
+ }
+ skipped++;
+ } else {
+ skipped += s;
+ }
+ }
+ }
+
+ private void readFully(byte[] buf) throws IOException {
+ int read = 0;
+ while (read < buf.length) {
+ int n = fileStream.read(buf, read, buf.length - read);
+ if (n < 0) {
+ throw new EOFException(
+ "Truncated segment header in file "
+ + files.get(current.fileIndex)
+ + " at offset "
+ + current.readOffset
+ + ": expected "
+ + buf.length
+ + " bytes, got "
+ + read);
+ }
+ read += n;
+ current.advanceReadOffset(n);
+ }
+ }
+
+ /** Reads up to {@code len} body bytes from the current file; called only
by the body view. */
+ private int readBody(byte[] buf, int off, int len) throws IOException {
+ int n = fileStream.read(buf, off, len);
+ if (n > 0) {
+ current.advanceReadOffset(n);
+ }
+ return n;
+ }
+
+ private void closeFileStream() throws IOException {
+ if (fileStream != null) {
+ fileStream.close();
+ fileStream = null;
+ }
+ }
+
+ //
-------------------------------------------------------------------------------------------
+ // Position: the three progress values locating where a snapshot resumes
+ //
-------------------------------------------------------------------------------------------
+
+ /**
+ * One progress point, expressed with the three values that fully locate
where a snapshot
+ * resumes. The reader holds two of these: {@code current} (live read
position) and {@code
+ * committed} (delivered boundary). They are the same shape but different
in meaning; neither
+ * keeps a shadow copy of the other.
+ *
+ * <ul>
+ * <li>{@code fileIndex} — file holding the current segment.
+ * <li>{@code segmentStartOffset} — byte offset of the current segment's
header. A snapshot
+ * reads the segment metadata (channel, full body length) from here,
because the segment
+ * may already be partially delivered yet the snapshot still needs
the whole-segment
+ * header.
+ * <li>{@code readOffset} — for {@code current}, exactly where the open
stream sits (the live
+ * read offset); for {@code committed}, the delivered boundary. For
a brand-new segment
+ * {@code readOffset == segmentStartOffset} (header not yet passed);
after the header and
+ * n body bytes it is {@code segmentStartOffset +
SEGMENT_HEADER_BYTES + n}.
+ * </ul>
+ */
+ static final class Position {
+ private int fileIndex;
+ private long segmentStartOffset;
+ private long readOffset;
+
+ Position(int fileIndex, long segmentStartOffset, long readOffset) {
+ this.fileIndex = fileIndex;
+ this.segmentStartOffset = segmentStartOffset;
+ this.readOffset = readOffset;
+ }
+
+ static Position atStart() {
+ return new Position(0, 0L, 0L);
+ }
+
+ Position copy() {
+ return new Position(fileIndex, segmentStartOffset, readOffset);
+ }
+
+ /**
+ * Already-delivered body bytes of the current segment, clamped to 0
before the header is
+ * crossed (where {@code readOffset <= segmentStartOffset}). Only the
first-positioning path
+ * uses it, to size the prefix a snapshot must discard.
+ */
+ long deliveredBodyBytes() {
+ return Math.max(0L, readOffset - segmentStartOffset -
SEGMENT_HEADER_BYTES);
+ }
+
+ /** Advances the live read offset by {@code delta} bytes just
read/skipped. */
+ void advanceReadOffset(long delta) {
+ readOffset += delta;
+ }
+
+ /**
+ * Rewinds the live read offset back to the current segment's header.
Used only on first
+ * positioning: a snapshot's committed offset may sit mid-body, but
the header must be read
+ * first, so the read offset returns to {@code segmentStartOffset}
before opening the file.
+ */
+ void rewindToSegmentStart() {
+ readOffset = segmentStartOffset;
+ }
+
+ /**
+ * Marks the current read offset as the start of the segment about to
be read (its header
+ * begins here). Called right before reading a header.
+ */
+ void startSegmentHere() {
+ segmentStartOffset = readOffset;
+ }
+
+ /** Rolls to the start of the next file once the current one is
exhausted. */
+ void rollToNextFile() {
+ fileIndex++;
+ segmentStartOffset = 0L;
+ readOffset = 0L;
+ }
+
+ /**
+ * Copies this position into {@code target} but pins {@code target}'s
read offset to {@code
+ * deliveredBody} body bytes of the current segment — i.e. {@code
commit} records "delivered
+ * up to here", not "physically read up to here".
+ */
+ void copyAsDelivered(Position target, long deliveredBody) {
+ target.fileIndex = fileIndex;
+ target.segmentStartOffset = segmentStartOffset;
+ target.readOffset = segmentStartOffset + SEGMENT_HEADER_BYTES +
deliveredBody;
+ }
+ }
+
+ /** Parsed segment header: channel and full body length. */
+ private static final class SegmentHeader {
+ private final InputChannelInfo channelInfo;
+ private final int bufferLength;
+
+ private SegmentHeader(InputChannelInfo channelInfo, int bufferLength) {
+ this.channelInfo = channelInfo;
+ this.bufferLength = bufferLength;
+ }
+ }
+
+ /**
+ * The single {@link SpillSegment} implementation. Exposes one segment's
channel, body, and
+ * length; {@link #commit()} advances the reader's {@code committed}
position to however many
+ * body bytes have been read. Reading the body and committing are separate
steps so the consumer
+ * can read outside the drainer lock and commit inside it.
+ *
+ * <p>Only the root (drain) reader commits.
+ */
+ private final class Segment implements SpillSegment {
+ private final InputChannelInfo channelInfo;
+ private final BoundedSegmentStream body;
+
+ private Segment(InputChannelInfo channelInfo, BoundedSegmentStream
body) {
+ this.channelInfo = channelInfo;
+ this.body = body;
+ }
+
+ @Override
+ public InputChannelInfo channelInfo() {
+ return channelInfo;
+ }
+
+ @Override
+ public InputStream bodyStream() {
+ return body;
+ }
+
+ @Override
+ public int length() {
+ return body.deliverableLength();
+ }
+
+ @Override
+ public void commit() {
+ current.copyAsDelivered(committed,
body.deliveredFromSegmentHead());
+ }
+ }
+
+ /**
+ * A forward-only, bounded view over one segment's not-yet-delivered body
remainder. It hands
+ * out {@code remainingLength} bytes and reaches EOF after them; it never
reads into the next
+ * segment or file. The underlying stream is already positioned at the
first byte this view
+ * hands out (the prefix, if any, was skipped before construction). If the
file ends before the
+ * segment end, an {@link EOFException} is thrown (fail-loud). Closing
this view does not close
+ * the underlying file; the reader owns it.
+ */
+ private final class BoundedSegmentStream extends InputStream {
Review Comment:
> Kept non-static since it needs the reader's readBody and position.
Is there any reason not to pass the necessary objects into its contructor?
##########
flink-runtime/src/main/java/org/apache/flink/runtime/checkpoint/channel/FetchedChannelStateReader.java:
##########
@@ -0,0 +1,127 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.checkpoint.channel;
+
+import org.apache.flink.annotation.Internal;
+
+import java.io.Closeable;
+import java.io.InputStream;
+import java.util.Collections;
+import java.util.Optional;
+
+/**
+ * Forward reader over a {@link FetchedChannelState}'s spill files. This is
our own segment reader,
+ * on purpose <em>not</em> a Java {@link java.util.Iterator}: our access
pattern ("a body must be
+ * fully read before the next segment", "body ownership is handed to the
consumer", "consume and
+ * commit are separate steps") does not fit the {@code hasNext/next} contract.
+ *
+ * <p>This interface is the contract callers depend on; {@link
FetchedChannelStateReaderImpl} holds
+ * the implementation (the live file stream, the two progress positions, the
bounded body view).
+ *
+ * <p>Reading is strictly sequential: a reader is positioned once (offset 0
for the root reader, or
+ * the committed position for a {@link #snapshot()}), then consumes forward
only via {@link
+ * #nextSegment()}. It never seeks backward and never re-positions
mid-iteration.
+ *
+ * <p>The drain thread reads the root reader front to back and commits via
{@link
+ * SpillSegment#commit()}; each checkpoint derives a fresh {@link #snapshot()}
that resumes from the
+ * committed position. {@link #snapshot()} and {@link SpillSegment#commit()}
must be called under
+ * the drainer lock; disk reads happen outside it.
+ */
+@Internal
+public interface FetchedChannelStateReader extends Closeable {
+
+ /**
+ * Advances to the next segment and returns it, or {@link
Optional#empty()} when no segment
+ * remains. Advancing and probing are one step; there is no separate
{@code hasNext}.
+ *
+ * <p>Entry rule (the first call is exempt): the previous segment's body
must be fully read,
+ * otherwise this is a contract violation and fails loud (no skip-ahead).
+ */
+ Optional<SpillSegment> nextSegment();
+
+ /**
+ * Derives an independent resume point starting from the committed
position. The snapshot holds
+ * its own {@link FetchedChannelState} lifecycle grant; the caller must
open a reader from it
+ * via {@link FetchedChannelStateSnapshot#reader()} and close that reader
when done.
+ *
+ * <p>Must be called under the drainer lock so that the copied position
reflects the latest
+ * committed state.
+ *
+ * @return a snapshot capturing the current committed position; caller
must open and close a
+ * reader from it
+ */
+ FetchedChannelStateSnapshot snapshot();
+
+ /**
+ * Returns a reader with no segments — its first {@link #nextSegment()} is
empty. Each call
+ * hands out a fresh instance: readers have independent lifecycle and
{@link #close()} is
+ * single-use, so a shared instance would let one consumer's close break
later consumers. Used
+ * wherever there is nothing to snapshot (e.g. after drain finished, or
the no-op recovery
+ * trigger).
+ */
+ static FetchedChannelStateReader emptyReader() {
+ return new FetchedChannelState(Collections.emptyList()).reader();
+ }
+
+ /**
+ * One per-channel segment produced by {@link #nextSegment()}.
+ *
+ * <p>The segment body bytes are opaque to the reader; record framing is
handled by the
+ * consumer's deserializer. A consumer reads {@link #bodyStream()} to EOF
(after {@link
+ * #length()} bytes), and the drain consumer additionally calls {@link
#commit()} under the
+ * drainer lock after each delivery so that a later {@link
FetchedChannelStateReader#snapshot()}
+ * resumes from the delivered boundary.
+ *
+ * <p>Ownership of {@link #bodyStream()} passes to the consumer: the
reader no longer tracks how
+ * far it has been read. The "previous body must be fully read" rule (no
skip-ahead) is enforced
+ * at the next {@link FetchedChannelStateReader#nextSegment()} call, not
here.
+ *
+ * <p>A segment is valid only until the next {@code nextSegment()} call on
the parent reader.
+ */
+ interface SpillSegment {
+
+ /** The channel whose data this segment contains. */
+ InputChannelInfo channelInfo();
+
+ /**
+ * Returns an {@link InputStream} bounded to this segment's body.
Reading returns {@code -1}
+ * (EOF) after {@link #length()} bytes; it never reads into the next
segment or the next
+ * file.
+ *
+ * <p>The stream is single-use, not thread-safe, and must be fully
consumed before the next
+ * {@link FetchedChannelStateReader#nextSegment()}.
+ */
+ InputStream bodyStream();
+
+ /**
+ * Number of body bytes this segment hands out before EOF. For the
snapshot path this is the
+ * not-yet-delivered remainder used as the length prefix when writing
to the checkpoint
+ * stream. Bounded by the spill file size limit, so it always fits in
an {@code int}.
+ */
+ int length();
+
+ /**
+ * Advances the reader's committed position to match how many body
bytes have been read from
+ * {@link #bodyStream()} so far. Must be called under the drainer lock
after each buffer
+ * delivery so that a subsequent {@link
FetchedChannelStateReader#snapshot()} sees the
+ * correct delivered boundary. Only the drain (root) reader commits;
the snapshot reader
Review Comment:
Why can't the classes share the common part of the implementation (via
inheritance or encapsulation)?
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