On 17 July 2012 15:24, Him Mee <eeeeee...@yahoo.com> wrote: > Hello, > I need help, any ideas anyone? >
I am a lurker on this mail list, and not a participant,and I have never look into quake3 much. Are you sure your problem is not already solved in the different tutorials and stuff like that? You may look at the command that normally record games serverside, then look what flag is activating. Find where it is defined, and make it true by default. Then recompile, and... TADAA... you have a ioquake3 binary that record all games by default. But that would not be cool enough, you probably want to find where the name of the record file is defined, and put there a timestamp (perhaps mapname_Yms ). I dont think this will be usefull to you, but maybe will make you describe more details of your problem. -- -- ℱin del ℳensaje. _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.