On Sun, Mar 20, 2011 at 11:26 PM, uZu <u...@qlone.org> wrote:

> Hello,
>
> Le 17/03/2011 14:36, Michael Menegakis a écrit :
> > By the way, with minuscule performance impact you can have microsecond
> > definition support in FPS throttling and set FPS to any integer and
> > even fractions.
> >
> > I have done this here multiplatform
> >
> http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt
> your code looks nice and with a lot of nifty features!
> are the GLSL .cfg files fully compatible with Q3A or is it necessary to
> write some other?


The renderer updates are from urban terror. But the latest updates of it are
proprietary. The ones included are kinda black-box to me but open source.
They appear largely compatible.
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