On Sun, Mar 20, 2011 at 11:26 PM, uZu <u...@qlone.org> wrote: > Hello, > > Le 17/03/2011 14:36, Michael Menegakis a écrit : > > By the way, with minuscule performance impact you can have microsecond > > definition support in FPS throttling and set FPS to any integer and > > even fractions. > > > > I have done this here multiplatform > > > http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt > your code looks nice and with a lot of nifty features! > are the GLSL .cfg files fully compatible with Q3A or is it necessary to > write some other?
The renderer updates are from urban terror. But the latest updates of it are proprietary. The ones included are kinda black-box to me but open source. They appear largely compatible.
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