On Thursday, 17. March 2011 14:36:00 Michael Menegakis wrote: > By the way, with minuscule performance impact you can have microsecond > definition support in FPS throttling and set FPS to any integer and > even fractions. > > I have done this here multiplatform > http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt
Is your solution portable, and how many change does it require? -- Thilo Schulz
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.