>
>
> OK so 1024 getchallenge packets every 40 milliseconds.  Each getchallenge
> packet's payload is about 20 bytes or so.  Add the UDP header and that
> probably goes up to about 40 bytes (I actually don't know how bit the UDP
> headers are off hand, would have to read the specs).  OK, so I need to send
> 40x1024 bytes every 40 milliseconds to do my denial of service attack.  1000
> (1 second) divided by 40 millis is 25, so I need to send 25x40x1024 bytes
> per second.  That's 1 megabyte per second, or 8 megabits per second.  It's
> quite a lot of bandwidth for the job, but it would be effective (I have not
> actually tested this, but a program would be easy enough to write).
>


Not so fast. Coming from one machine, that would be difficult. You can't
simply take the sizes and multiply them and conclude that you'd need that
fast a pipe to DoS someone.You'd be lucky your ISP even took that garbage
from you without throttling you. At 1024 packets in 40 msec, you're really
talking >  25K packets/sec, which likely won't happen from one machine, even
if you had a theoretically large enough pipe simply due to the routing
hardware dropping them -- remember, sending a packet generates an interrupt
and that's 25K interrupts/sec... from a single machine, and you can be sure
the router has plenty of other traffic to handle. Even a DDoS might fail --
you'd kill the routers in-between but not the machine, or cause their ISP to
block /your/ traffic.
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