Nerius Landys wrote: > I have not checked the TCP/IP stack code before, but how does someone like > BSD handle storing of SYN packets in their network code? I imagine SYN > packet is similar to challenge, but I don't know too much about TCP/IP.
The trick is to not store the cookie on the server but rather create it in a way so it can be computed from the reply again: http://en.wikipedia.org/wiki/SYN_cookies cu Ludwig -- (o_ Ludwig Nussel //\ V_/_ http://www.suse.de/ SUSE LINUX Products GmbH, GF: Markus Rex, HRB 16746 (AG Nuernberg) _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.