On 09/03/2010 08:53, Michael Menegakis wrote:
> On Tue, Mar 9, 2010 at 9:32 AM, Dominic Fandrey <kamik...@bsdforen.de> wrote:
>> On 09/03/2010 06:30, Michael Menegakis wrote:
>>> On Sat, Mar 6, 2010 at 1:44 PM, Ludwig Nussel <ludwig.nus...@suse.de> wrote:
>>>> So, has anyone tried the new build yet?
>>>> http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1778-18.3.x86_64.exe
>>>> http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1778-15.2.x86.exe
>>>
>>> This one appears to be working fine
>>> http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1778-19.1.x86_64.exe
>>>
>>> performance appears to be relatively good too.
>>>
>>> I don't know why it's not _better_ than the x86 version on windows -
>>> it is here when comparing the two on linux - but anyway; probably
>>> related to the x64 thing not being as mature on windows yet.
>>
>> There is considerable overhead in the 64bit VM code. I'd assume that
>> this is the reason.
> 
> Then why do I see considerable improvement on Linux x86_64? about +20%
> FPS on timedemo.

Though I wouldn't expect that, there might be several reasons,
compiler flags, differences in the kernel or your CPU is optimized
towards 64bit performance.

-- 
A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail? 
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