On 09/03/2010 08:55, Ludwig Nussel wrote:
> Dominic Fandrey wrote:
>> On 09/03/2010 06:30, Michael Menegakis wrote:
>>> On Sat, Mar 6, 2010 at 1:44 PM, Ludwig Nussel <ludwig.nus...@suse.de> wrote:
>>>> So, has anyone tried the new build yet?
>>>> http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1778-18.3.x86_64.exe
>>>> http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1778-15.2.x86.exe
>>>
>>> This one appears to be working fine
>>> http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1778-19.1.x86_64.exe
> 
> Great, thanks for testing :-)
> 
>>> performance appears to be relatively good too.
>>>
>>> I don't know why it's not _better_ than the x86 version on windows -
>>> it is here when comparing the two on linux - but anyway; probably
>>> related to the x64 thing not being as mature on windows yet.
> 
> I don't see why it should be faster. It's not optimized at all while
> the x86 vm tries to eliminate some "useless" instructions at least.
> 
>> There is considerable overhead in the 64bit VM code. I'd assume that
>> this is the reason.
> 
> You mean the argument conversion? Or do you have anything else in
> mind?

Yes, that's what I'm talking about. The way I understand it, this
code is called for every frame.

I remember I intended to try tackle that, but I'm swamped with
work at the moment.

Regards

-- 
A: Because it fouls the order in which people normally read text.
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A: Top-posting.
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