On 2019-08-16 3:17 AM, Tony Harminc wrote:
This is really interesting. For those put off by the "C++" note that the
issue has nothing whatsoever to do with C++. It is a pure branch prediction
issue. Picture a program that computes an array of pseudo-random 8-bit
integers from 0 to 255. Then it solves the problem "what is the sum of all
of the numbers in the table greater than or equal to 128?" It does that
with the obvious loop, which then contains

IC   R0,next_table_byte
CHI  R0,128
JL   *+6
AR   R2,R0

The assertion of the thread -- and I don't doubt it -- is that the above
code uses 1/6 the CPU time if you first sort the table. (Obviously, a
stupid way of doing things: you could sort the table high to low and then
exit once you got a value below 128; but that's not the point.)

It illustrates the value of, or problem with, depending on your point of
view, branch prediction. If the table is random then the outcome of the
CHI/JL is unpredictable, and the branch prediction is at best useless and
at worst counter-productive. But if the table is sorted, then the branch
prediction has a chance to be right most of the time.

Of course the sort doesn't generally come free. As well as the basic CPU
cost (typically n log n for any modern sort), it will have some amount of
startup CPU and additional memory references. Yes, of course I understand
that this is an example to demonstrate branch prediction. But in the Real
World, branch prediction is just one of many aspects of modern CPUs that
are hard to predict.

I think that was the pertinent point of the thread that even with the overhead over the sort it was faster
than processing an unsorted array.




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