The UpToDateCheck webapi is served directly by the same server that sends out-of-date info to the gameservers.
Can you clarify exactly what problems you have seen? From: [email protected] [mailto:[email protected]] On Behalf Of Andre Müller Sent: Thursday, January 30, 2014 10:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] GetServersAtAddress Steam API broken Is there also a plan to synchronize UpToDateCheck with your masterserver? Sometimes the version is updated a little bit late.
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