Given that the current quota for Channel creation is 95,040 per day,
I'm looking into building a degradation path where I would use polling
from the client side after a certain number of concurrent users have
been reached.  What I'm trying to figure out is where is cut-off point
should be.

How many concurrent channel connections can GAE handle in a performant
manner?

At a high level, this is how my app works:

1) Server receives an update from an external source.
2) Server notifies each connected client via the Channel API about
this new update.  This is currently done in a crude way by looping
through all clients and sending the msg via
ChannelService.sendMessage().

Given that my site is not very popular right now, it's hard for me to
know if GAE's Channel API can handle a large number of concurrent
channels.

Does anyone have rough numbers or best practices in regards to this?

Thanks,
J

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