On Wed, Oct 18, 2023 at 6:09 AM Jon Watte <jwa...@gmail.com> wrote:
> Circling back to this, because it came up today again. > > Here's the generic function I want to write. It comes up in a lot of > function composition, which in turn comes up in a lot of interface adapters > and such: > > func maybeAssign[T any](dst *T, src T, name string) { > if *dst != nil { // any can't be compared with nil > panic(fmt.Errorf("too many %s arguments", name)) > } > *dst = src > } > > Using this function in each assignment, instead of inlining the four-line > construct with panic, can save a lot of space and make code a lot more > readable. > The above doesn't work, because not every type can be assigned nil. > The following also doesn't work: > > func maybeAssign[T comparable](dst *T, src T, name string) { > var zero T > if *dst != zero { // interface and other nillable types can't be > compared to zero > panic(fmt.Errorf("too many %s arguments", name)) > } > *dst = src > } > > Because interface values aren't comparable. (As aren't chans, maps, etc, > but THOSE can be jammed into various interface constructs, whereas "any > interface" cannot, because "interface{}" doesn't actually mean "any > interface") > > Let me try to answer: > > > Why is the *specific* split into (interfaces, pointers, slices, > functions, maps, channels) and (numbers, booleans, strings, structs, > arrays) a particularly important one? > > Because, while go tries very hard to make sure every storable type has a > "zero value," it somehow decides that you can't necessarily COMPARE to that > zero value. > But the whole point of zero values is that you can tell them from non-zero > values! > So, the language has introduced a work-around with the concept of "I can > compare to nil" for these reference types that aren't comparable to their > zero value. > But generics don't allow us to sense or make use of this, so generics > can't express what the regular language can express. Even a very simple > case like the above, can't currently be expressed, and this leads to more > verbose code that's harder to read and harder to work with. (Granted, this > is my opinion, but I'm not alone.) > That does not actually answer the question, though. Again, note that your problem would be solved both by #61372 <https://github.com/golang/go/issues/61372> (you could write `if *dst != zero`) and by #62487 <https://github.com/golang/go/issues/62487> (you could just write `if *dst != nil`), neither of which require you to make a distinction between "nilable" types and "non-nilable" types. In fact, it would make your `maybeAssign` function worse - it would be less general, because it could only be used with a subset of types and it's not clear why that subset is a good one. (also, nit: channels are comparable) If the language instead changes so that nil means "the zero value" in > general, and it so happens that these nil-comparable types can be compared > to nil without any particular qualification, that also solves the problem. > Right. That is what my question was getting at. > That might indeed be a good solution -- but if so, it'd be nice to know > what we can do to make that happen, and what the other opposition to that > change might be, because that change also feels much less narrow than a > "nil" type constraint. > Being "less narrow" can mean two things: It can mean "it is a more general solution" and it can mean "it is a bigger change". The two proposals above are a similarly big change, that are more general in the kinds of problems they solve. So they seem better. > > > Sincerely, > > Jon Watte > > > -- > "I find that the harder I work, the more luck I seem to have." -- Thomas > Jefferson > > > On Tue, Oct 3, 2023 at 10:41 PM Axel Wagner <axel.wagner...@googlemail.com> > wrote: > >> Oh (sorry, being forgetful) and re "it's less of a new mechanism than >> introducing a zero identifier": #62487 >> <https://github.com/golang/go/issues/62487> introduces *even less* new >> mechanism, by expanding comparison to (and assignment of) `nil` to all >> types inside a generic function. It's not a new class of constraint, it >> just special-cases `nil` a bit more. So it is still a far more general >> mechanism, that solves more problems than `nilable` constraint, while >> requiring fewer (or at worst the same number of) new concepts. >> >> On Wed, Oct 4, 2023 at 7:36 AM Axel Wagner <axel.wagner...@googlemail.com> >> wrote: >> >>> (correction: It should be Convert[J isinterface, T J]. I changed the >>> name from I to J to be more readable and then missed one occurrence) >>> >>> On Wed, Oct 4, 2023 at 7:33 AM Axel Wagner < >>> axel.wagner...@googlemail.com> wrote: >>> >>>> On Wed, Oct 4, 2023 at 6:54 AM Jon Watte <jwa...@gmail.com> wrote: >>>> >>>>> > where it is important to permit only type arguments that can be >>>>> compared to nil >>>>> >>>>> I see! As in, if we somehow got a "equalszero" constraint, then that >>>>> constraint would solve the problem I illustrate. >>>>> I believe that assertion is correct, but I also believe that is a >>>>> stronger assertion, and also that it introduces more of a new concept than >>>>> a simple "nil" constraint. (Unless you're looking for some way to make >>>>> "any" work, and introduce a zero keyword or something...) >>>>> >>>> >>>> Yes, that is what #61372 <https://go.dev/issue/61372> proposes: >>>> Introduce a `zero` predeclared identifier (!) that is assignable to any >>>> type and comparable to any type. With some discussion about whether it >>>> should only apply inside generic code or not. There is no proposal (as far >>>> as I know) for anything like an "equalszero" constraint, as every type can >>>> be assigned a meaningful comparison to its zero value, so it seems we >>>> should just allow it for all types. >>>> >>>> To be clear, the criticism of a `nilable` constraint is >>>> 1. It only solves a subset of the problem we are seeing. You gave >>>> examples from that subset. I gave some examples of problems we are seeing >>>> that are *not* in that subset. >>>> 2. It is not really clear this particular subset is particularly >>>> important. Why is the *specific* split into (interfaces, pointers, >>>> slices, functions, maps, channels) and (numbers, booleans, strings, >>>> structs, arrays) a particularly important one? >>>> 3. As long as that is not clear, it seems more prudent to focus on >>>> mechanisms that solve more of the problems we are seeing. >>>> >>>> FWIW I could, personally, get more (though still not fully) on board >>>> with an `isinterface` constraint, that would allow *only* interfaces. >>>> It would still allow assignment and comparison to `nil`. But it seems far >>>> clearer to me, that interfaces can be singled out. While a `nil` interface >>>> is categorically an invalid value, the same is not true for `nil` >>>> pointers/maps/channels/funcs *in general*. Any of those kinds of types >>>> could still have methods callable on them that work perfectly fine (by >>>> doing an `if receiver == nil` check in the method). You categorically can't >>>> call a method on a `nil` interface. >>>> >>>> And an `isinterface` constraint could still conceivable be useful for >>>> many of the examples you mentioned. Or it would allow >>>> >>>> func Convert[J isinterface, T I](s []T) []J { >>>> out := make([]I, len(T)) >>>> for i, v := range s { >>>> out[i] = J(v) >>>> } >>>> return out >>>> } >>>> >>>> I'd still not be convinced this is really worth it, but at least it >>>> seems clearer why that particular subset of types deserves to be singled >>>> out. In fact, many people have argued that the interface zero value really >>>> shouldn't have been spelled `nil`, because interfaces have so little in >>>> common, conceptually, to other "nilable" types. >>>> >>>> >>>>> >>>>> Also, there's the ergonomics of having to make a zero value instance. >>>>> Maybe we can rely on the compiler to optimize it away, but at a minimum it >>>>> adds another required line of code in the implementation. E g: >>>>> >>>>> func MaybeNuke[T nil](b bool, val T) T { >>>>> if b { >>>>> return nil >>>>> } >>>>> return val >>>>> } >>>>> >>>>> func MaybeNuke(T zero](b bool, val T) T { >>>>> if b { >>>>> var nope T // an extra line! >>>>> return nope >>>>> } >>>>> return val >>>>> } >>>>> >>>>> func MaybeNuke(T any](b bool, val T) T { >>>>> if b { >>>>> return zero[T]{} // maybe? seems weird >>>>> } >>>>> return val >>>>> } >>>>> >>>>> This is because not all zero values can be instantiated inline with >>>>> simply T{}. >>>>> >>>>> Sincerely, >>>>> >>>>> Jon Watte >>>>> >>>>> >>>>> -- >>>>> "I find that the harder I work, the more luck I seem to have." -- >>>>> Thomas Jefferson >>>>> >>>> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. 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