Thank you Robert, I somehow missed the reference to the ticket in the first message, sorry about that.
As for the CL - I think adding link to the github issue, and add a bit of explanation in a commit message would help. I added link to your CL to the github issue's discussion, hopefully it will bring more attention to it. A. On Wednesday, November 10, 2021 at 1:22:42 PM UTC-7 ren...@ix.netcom.com wrote: > As reported in the OP, the issue was filed long ago > https://github.com/golang/go/issues/47840 > > My CL https://go-review.googlesource.com/c/net/+/362834 is a viable fix > (and should of been supported originally). > > On Nov 10, 2021, at 12:59 PM, Andrey T. <xnow4f...@sneakemail.com> wrote: > > Fellas, > I would say the 5x throughput difference is a serious problem.Would you be > kind and open an issue on github about it? > Also, the PR that you have might benefit from explanation about what you > are trying to solve (and probably link to an issue on github), so it would > get more attention. > > Thanks! > > Andrey > > > On Tuesday, November 9, 2021 at 4:50:34 PM UTC-7 ren...@ix.netcom.com > wrote: > >> Well, I figured out a way to do it simply. The CL is here >> https://go-review.googlesource.com/c/net/+/362834 >> >> The frame size will be used for all connections using that transport, so >> it is probably better to create a transport specifically for the >> high-throughput transfers. >> >> You can also create perform single shot requests like: >> >> if useH2C { >> rt = &http2.Transport{ >> AllowHTTP: true, >> DialTLS: func(network, addr string, cfg *tls.Config) >> (net.Conn, error) { >> return dialer.Dial(network, addr) >> }, >> MaxFrameSize: 1024*256, >> } >> } >> >> var body io.ReadCloser = http.NoBody >> >> req, err := http.NewRequestWithContext(ctx, "GET", url, body) >> if err != nil { >> return err >> } >> >> resp, err := rt.RoundTrip(req) >> >> >> On Nov 9, 2021, at 3:31 PM, Robert Engels <ren...@ix.netcom.com> wrote: >> >> To be clear, I have no plans to submit a Cl to improve this at this time. >> >> It would require some api changes to implement properly. >> >> On Nov 9, 2021, at 12:19 PM, Kirth Gersen <kirth...@gmail.com> wrote: >> >> Great ! >> >> > *I made some local mods to the net library, increasing the frame size >> to 256k, and the http2 performance went from 8Gbps to 38Gbps.* >> That is already enormous for us. thx for finding this. >> >> 4 -> Indeed a lot of WINDOW_UPDATE messages are visible when >> using GODEBUG=http2debug=1 >> >> >> On Tuesday, November 9, 2021 at 6:28:16 PM UTC+1 ren...@ix.netcom.com >> wrote: >> >>> I did a review of the codebase. >>> >>> Http2 is a multiplexed protocol with independent streams. The Go >>> implementation uses a common reader thread/routine to read all of the >>> connection content, and then demuxes the streams and passes the data via >>> pipes to the stream readers. This multithreaded nature requires the use of >>> locks to coordinate. By managing the window size, the connection reader >>> should never block writing to a steam buffer - but a stream reader may >>> stall waiting for data to arrive - get descheduled - only to be quickly >>> rescheduled when reader places more data in the buffer - which is >>> inefficient. >>> >>> Out of the box on my machine, http1 is about 37 Gbps, and http2 is about >>> 7 Gbps on my system. >>> >>> Some things that jump out: >>> >>> 1. The chunk size is too small. Using 1MB pushed http1 from 37 Gbs to 50 >>> Gbps, and http2 to 8 Gbps. >>> >>> 2. The default buffer in io.Copy() is too small. Use io.CopyBuffer() >>> with a larger buffer - I changed to 4MB. This pushed http1 to 55 Gbs, and >>> http2 to 8.2. Not a big difference but needed for later. >>> >>> 3. The http2 receiver frame size of 16k is way too small. There is >>> overhead on every frame - the most costly is updating the window. >>> >>> *I made some local mods to the net library, increasing the frame size to >>> 256k, and the http2 performance went from 8Gbps to 38Gbps.* >>> >>> 4. I haven’t tracked it down yet, but I don’t think the window size >>> update code is not working as intended - it seems to be sending window >>> updates (which are expensive due to locks) far too frequently. I think this >>> is the area that could use the most improvement - using some heuristics >>> there is the possibility to detect the sender rate, and adjust the refresh >>> rate (using high/low water marks). >>> >>> 5. The implementation might need improvements using lock-free >>> structures, atomic counters, and busy-waits in order to achieve maximum >>> performance. >>> >>> So 38Gbps for http2 vs 55 Gbps for http1. Better but still not great. >>> Still, with some minor changes, the net package could allow setting of a >>> large frame size on a per stream basis - which would enable much higher >>> throughput. The gRPC library allows this. >>> >>> On Nov 8, 2021, at 10:58 AM, Kirth Gersen <kirth...@gmail.com> wrote: >>> >>> http/2 implementation seems ~5x slower in bytes per seconds (when >>> transfer is cpu capped). >>> >>> POC: https://github.com/nspeed-app/http2issue >>> >>> I submitted an issue about this 3 months ago in the Go Github ( >>> https://github.com/golang/go/issues/47840 ) but first commenter >>> misunderstood it and it got buried (they're probably just swamped with too >>> many open issues (5k+...)). >>> >>> Everything using Golang net/http is impacted, the Caddy web server for >>> instance. >>> >>> I know it probably doesn't matter for most use cases because it's only >>> noticeable with high throughput transfers (>1 Gbps). >>> Most http benchmarks focus on "requests per second" and not "bits per >>> seconds" but this performance matters too sometimes. >>> >>> If anyone with expertise in profiling Go code and good knowledge of the >>> net/http lib internal could take a look. It would be nice to optimize it or >>> at least have an explanation. >>> >>> thx (sorry if wrong group to post this). >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "golang-nuts" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to golang-nuts...@googlegroups.com. >>> To view this discussion on the web visit >>> https://groups.google.com/d/msgid/golang-nuts/89926c2f-ec73-43ad-be49-a8bc76a18345n%40googlegroups.com >>> >>> <https://groups.google.com/d/msgid/golang-nuts/89926c2f-ec73-43ad-be49-a8bc76a18345n%40googlegroups.com?utm_medium=email&utm_source=footer> >>> . >>> >>> >>> >> -- >> You received this message because you are subscribed to the Google Groups >> "golang-nuts" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to golang-nuts...@googlegroups.com. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/golang-nuts/7332f727-6716-4c4d-85c5-a86cacd0c89fn%40googlegroups.com >> >> <https://groups.google.com/d/msgid/golang-nuts/7332f727-6716-4c4d-85c5-a86cacd0c89fn%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> >> >> > -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts...@googlegroups.com. > > To view this discussion on the web visit > https://groups.google.com/d/msgid/golang-nuts/1bfe6aec-abd2-4f63-bf77-bbfa6fd213ban%40googlegroups.com > > <https://groups.google.com/d/msgid/golang-nuts/1bfe6aec-abd2-4f63-bf77-bbfa6fd213ban%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. 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