On Mon, Aug 10, 2020 at 10:46 AM 'Richard Oudkerk' via golang-nuts <golang-nuts@googlegroups.com> wrote: > > Another way to bridge the gap between builtin and custom types could be to > have a package op that has functions that delegate to either an operator or a > method. Then you could write generic functions like > > func Min[type T op.Lessable](a, b T) T { > if op.Less(a, b) { > return b > } > return a > }
Would it be possible to make it explicit instead of trying to combine builtin types and others? type Number interface { type int, int8, int16, int32, int64, unit, int8, int16, int32, uint64, float32, float64 } func Min(type T Number)(a, b, T) { if a<b { return a } return b } type Lessable interface { func LessThan(interface{}) bool } func Min(type T Lessable(T))(a, b T) { if a.LessThan(b) { return a } return b } This would be similar to c++ template specialization. Specializations could be limited to built-in types to limit ambiguity. } > > For each function Foo in op, op.Foo(a, ...) would delegate to either > a.Foo(...) or to a builtin operator, and there would be an associated > interface op.Fooable. For example > > op.Add(a, b) is equivalent to a.Add(b) or a + b > op.Len(a) is equivalent to a.Len() or len(a) > op.Get(a, i) is equivalent to a.Get(i) or a[i] > op.Range(a, f) is equivalent to a.Range(f) or for k, v := range a { f(k, v) } > > I don't think op.Lessable is expressible with the latest proposal though. > On Monday, 10 August 2020 at 02:29:53 UTC+1 Ian Lance Taylor wrote: >> >> On Fri, Aug 7, 2020 at 4:33 PM Patrick Smith <pat42...@gmail.com> wrote: >> > >> > I like the second draft for generics. It seems to me a large >> > simplification and improvement over the first draft. Considering just >> > the state of Go today, I would be quite happy with this, even if it's >> > not perfect. Thanks to Ian, Robert, and everyone else for their work >> > on this. >> > >> > Also, I would vote for square brackets over parentheses. >> > >> > But I do have concerns related to the future development of Go. In >> > particular, if we think it likely that a future version of Go will >> > allow operator overloading, then perhaps type lists are not the best >> > choice. >> > >> > To my mind, the biggest defect in the design draft is that we can't >> > write generic functions and types that work transparently with both >> > builtin and user-defined types (that do not inherit appropriate >> > behavior from an underlying builtin type). For example, we can't write >> > a >> > >> > func Min[type T ...](a, b T) T { ... } >> > >> > that works both when T is int and when T is >> > >> > type BigInt struct { i *big.Int } >> > >> > Instead, we would use workarounds such as writing two versions of Min, >> > or passing in an adaptor function or object; in the case of Min, a >> > comparison function. And that's OK, especially in an initial version >> > of generics. >> > >> > But generics would be significantly easier to use if we could write >> > functions that work on both builtin and user-defined types. The two >> > most likely candidates for allowing this seem to be operator >> > overloading (where BigInt might have a method named "<", "operator<", >> > or some such, that allows it to be used with the < operator) and >> > methods on builtin types (where int might be given a method named Less >> > with the same behavior as the < operator). Of course, other solutions >> > could be imagined, but I'll confine my speculations to those two. >> > >> > Now let's try to imagine how sorting slices might be implemented in >> > the standard library in various futures. Of course, the current sort >> > package would have to be kept and maintained for a long time. >> > >> > If Go2 implements the current draft with type lists, then we might add >> > a sort2 package containing something to: >> > >> > func SliceBy[type T](s []T, less(T, T) bool) { ... } >> > >> > type Ordered interface { // Copied from the draft >> > type int, int8, int16, int32, int64, >> > uint, uint8, uint16, uint32, uint64, uintptr, >> > float32, float64, >> > string >> > } >> > >> > func Slice(type T Ordered)(s []T) { >> > SliceBy(s, func(a, b T) bool { return a < b }) >> > } >> > >> > type Lesser[type T] interface { Less(T) bool } >> > >> > func SliceByLess(type T Lesser[T])(s []T) { >> > SliceBy(s, T.Less) >> > } >> > >> > All well and good. Now say time goes by and Go3 adds operator methods. >> > Nothing in the sort2 package expresses a unified sort using operator >> > methods, so we need a new package sort3: >> > >> > func SliceBy[type T](s []T, less(T, T) bool) { ... } >> > >> > type Lesser[type T] interface { <(T) bool } // Or whatever the syntax is. >> > >> > func Slice(type T Lesser)(s []T) { >> > SliceBy(s, func(a, b T) bool { return a < b }) >> > } >> > >> > (We might just add sort3.Lesser and sort3.Slice into the sort2 package >> > under different names, but I suspect the aim would be to eventually >> > deprecate sort2.) >> > >> > The effects will ripple through other code, both in and outside the >> > standard library. Suppose some Go2 code has a chain of generic >> > functions A calls B calls C calls D, where each exists in two >> > versions, one for builtin types and one for user-defined types, and >> > the two versions of D call sort2.Slice or sort2.SliceByLess. When Go3 >> > with operator methods arrives, if we want to unify these, we have to >> > write a third version of each of A, B, C, and D, where D calls >> > sort3.Slice. >> > >> > On the other hand, suppose Go2 has type lists and Go3 gives builtin >> > types methods corresponding to operators. Assuming the name Less is >> > used for <, sort2.SliceByLess now handles both builtin and >> > user-defined types, so we don't need a sort3 package. And in the ABCD >> > scenario, we can just keep the SliceByLess version of each, and >> > quietly let the sort2.Slice versions vanish as they become unused. >> > >> > [Important point===>] This means that if Go2 has type lists in >> > interfaces, there will be a strong incentive for Go3 to give builtin >> > types methods, even if we think that operator overloading is otherwise >> > a superior solution, because operator overloading will require much >> > more new code to be written. >> > >> > Instead of using type lists, suppose Go2 allowed interfaces to require >> > the presence of specific operators. Then the sort2 header might look >> > like this: >> > >> > func SliceBy[type T](s []T, less(T, T) bool) { ... } >> > >> > type Lesser[type T] interface { <(T) bool } >> > >> > func Slice(type T Lesser)(s []T) { >> > SliceBy(s, func(a, b T) bool { return a < b }) >> > } >> > >> > type MLesser[type T] interface { Less(T) bool } >> > >> > func SliceM(type T MLesser[T])(s []T) { >> > SliceBy(s, T.Less) >> > } >> > >> > (Note that the first part is identical to the previous sort3 header. >> > But in Go2 we also need MLesser and SliceM in order to handle >> > user-defined types.) >> > >> > This leaves us more easy options in Go3. If Go3 implements operator >> > overloading, then sort2.Slice now handles both builtin and >> > user-defined types, and code using sort2.SliceM can be allowed to >> > wither away. If Go3 implements an int.Less method, then sort2.SliceM >> > is now the good version, and code using sort2.Slice can be allowed to >> > wither away as it becomes unused. >> > >> > So maybe the alternative of allowing interfaces to require specific >> > operators deserves another look, to see if it's really not viable in >> > Go2. I would suggest that perhaps the initial version of generics need >> > not support all operators; maybe it's enough to support only those >> > that apply to numeric types (string should be accepted by interfaces >> > requiring +, <, and other comparison operators). Or maybe a slightly >> > larger subset of operators would do. >> > >> > As a final note - this post, like all speculations about the future, >> > is rather fuzzy. I realize that. Nevertheless, I think it is important >> > to realize that the choices we make now carry consequences for our >> > options after a few years' time. >> >> >> Thanks for the detailed comment. >> >> I think the key statement in your argument is this one: >> >> > But generics would be significantly easier to use if we could write >> > functions that work on both builtin and user-defined types. The two >> > most likely candidates for allowing this seem to be operator >> > overloading (where BigInt might have a method named "<", "operator<", >> > or some such, that allows it to be used with the < operator) and >> > methods on builtin types (where int might be given a method named Less >> > with the same behavior as the < operator). Of course, other solutions >> > could be imagined, but I'll confine my speculations to those two. >> >> I think this is open to question. In C++, for example, std::sort >> takes an optional comparison class. In effect, the default if no >> comparison class is provided is to use operator<. That is a >> reasonable and appropriate choice for C++. But Go does not have >> function overloading and does not have default values for arguments >> (https://golang.org/doc/faq#overloading). So the natural way to write >> a sort function is to provide a comparison function. That is how >> sort.Slice works, for example. sort.Sort works differently because it >> needs three different functions, so they are passed in via a type >> rather than as an argument. In typical use, people will convert to >> that type when they call sort.Sort, so they are providing the required >> functions via a type conversion. >> >> If we accept this argument, then in Go it wouldn't be appropriate to >> write a single function that works on both builtin and user-defined >> types. Writing such a function would be relying on some sort of >> default comparison function, which is not the typical Go approach. >> >> So instead we need to ensure that it is very easy to pass a comparison >> function, regardless of whether you are using a builtin type or a >> user-defined type. And I think that that is already true. >> >> Ian > > -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/golang-nuts/f60e0dc5-60ea-4c82-9309-d55fb1b9b3adn%40googlegroups.com. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. 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