On Fri, Jul 1, 2016 at 4:27 AM, Daniel Campbell <z...@gentoo.org> wrote:

> Most of us know about the games.eclass history. Let's put that aside;
> I'm looking for user consensus on packages that use(d) games.eclass.
>
> 1. Do you take advantage of games.eclass features, including restricting
> game access to a given group and installing games outside of /usr and/or
> on different media?
>
>
I like the game group feature.  On a multiuser system it makes it fairly
simplistic to ensure access goes to whom I want to have access to those
games.  It also behaves similarly to other services which allow non root
users to run things based on their group membership.

I do not really care much about the ability to install outside of /usr, but
I can see that being very useful.  Of course, a symlink can provide this
same feature.

2. If yes, how do you feel about the removal of the eclass? Did you rely
> on its functionality? Does your use case require it?
>

I have very few personal ebuilds that take advantage of much of the
features other than the group reqs etc.  Still, I see the value in them.


>
> 3. If yes, _what is your use case_? Which features are important to your
> use case wrt games and what can Gentoo do to improve that.
>

I make use of the games group in my personal ebuilds.  I find some of the
other features provided in games.eclass potentially useful, but do not make
immediate needs of them.


> We cannot make concrete decisions without concrete evidence, so please
> answer and speak for your use case. This will serve as a public record
> of interest, and might even inspire a few people. :)
>
> Thanks for your time,
>
> ~zlg
> --
> Daniel Campbell - Gentoo Developer
> OpenPGP Key: 0x1EA055D6 @ hkp://keys.gnupg.net
> fpr: AE03 9064 AE00 053C 270C  1DE4 6F7A 9091 1EA0 55D6
>
>


-- 
The irony is that Bill Gates claims to be making a stable operating system
and Linus Torvalds claims to be trying to take over the world.
-- seen on the net

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