On Fri, Jul 1, 2016 at 4:27 AM, Daniel Campbell <z...@gentoo.org> wrote:
> Most of us know about the games.eclass history. Let's put that aside; > I'm looking for user consensus on packages that use(d) games.eclass. > > 1. Do you take advantage of games.eclass features, including restricting > game access to a given group and installing games outside of /usr and/or > on different media? > > I like the game group feature. On a multiuser system it makes it fairly simplistic to ensure access goes to whom I want to have access to those games. It also behaves similarly to other services which allow non root users to run things based on their group membership. I do not really care much about the ability to install outside of /usr, but I can see that being very useful. Of course, a symlink can provide this same feature. 2. If yes, how do you feel about the removal of the eclass? Did you rely > on its functionality? Does your use case require it? > I have very few personal ebuilds that take advantage of much of the features other than the group reqs etc. Still, I see the value in them. > > 3. If yes, _what is your use case_? Which features are important to your > use case wrt games and what can Gentoo do to improve that. > I make use of the games group in my personal ebuilds. I find some of the other features provided in games.eclass potentially useful, but do not make immediate needs of them. > We cannot make concrete decisions without concrete evidence, so please > answer and speak for your use case. This will serve as a public record > of interest, and might even inspire a few people. :) > > Thanks for your time, > > ~zlg > -- > Daniel Campbell - Gentoo Developer > OpenPGP Key: 0x1EA055D6 @ hkp://keys.gnupg.net > fpr: AE03 9064 AE00 053C 270C 1DE4 6F7A 9091 1EA0 55D6 > > -- The irony is that Bill Gates claims to be making a stable operating system and Linus Torvalds claims to be trying to take over the world. -- seen on the net