Vadim A. Misbakh-Soloviov: > В письме от Пт, 11 июля 2014 16:24:38 пользователь hasufell написал: > >> However, basically having only a single person that actively does such >> reviews + no official overlay makes it hard for contributors. > > As I said previously, you (and any developer else) are free to get a > "reviewer" role > for gamerlay (and make it official overlay). > But, AFAIR, you're opinion is hat gamerlay must die... > > So, we fall into infinite circle (exaggeratedly): > — There is no official overlay and no reviewers! > — You can use gamerlay as a base for that and we can change our workline for > you. > — Gamerlay is unneded! > <...> > — We need reviewers and official overlay. > >
When I asked you why you don't contribute to sunrise you basically replied on a public channel: Sep 15 18:13:50 <hasufell> I think you are just too lazy for other contribution channels Sep 15 18:15:25 <mva> not that you're fully right, but yes, something like that. I'm too lazy to prove something somebody if it takes too much time for me So I think this is maybe also an ego thing (that's why you talk about "proving something"). I have no tolerance or time for stuff like that. People often reply aggressively to unrequested reviews or not at all, so I stopped doing such reviews and only do it if I see that someone is interested in improving his ebuild skills or when it matters for the tree. That is why gamerlay is going backwards. There is no concept behind gamerlay. The initiator doesn't care about the project anymore, there are no policies to ensure QA or proper workflow. So yes, I don't want to be involved with that. It's not the starting point to improve anything. I'd have to start with removing commit rights in order to force a review-workflow, but I can't and don't even want to do it since it's discouraging.