On Sun, 16 Dec 2012 19:10:06 -0500 Michael Orlitzky <mich...@orlitzky.com> wrote:
> > Parts of this docs are outdated but this does not matter. Get > > involved, fix bugs, help people and someone will ask you to join. Or > > look for a mentor. > > If your recruitment process is "fix bugs for years and maybe someone > will notice you, maybe not," then nobody is going to bother. There needs > to be a clear, step-by-step process. This guy posted a graph the other day: > > http://hwoarang.silverarrow.org/wp-content/uploads/recruitment_stats.png I don't think a single graph is 'good enough' for the complexity of the problem. I probably do count to the 'gave up' no in the earlier years, yet I finally made it the other year. I wonder how many others like me are there. > People aren't bothering. It's not because of any fundamental problem -- > it's because the process is obscure and potentially a waste of time. I agree with that. The process takes a lot of time for a minor benefit, and most of it doesn't prove really helpful. I think the process should mostly prove that someone is able to find and read docs, write ebuilds and understand the major concepts. Honestly, I see no reason to ask recruits for a lot of things we do right now. There's no point in telling them to summarize a large piece of the docs. From my personal experience, there is a lot of things which you learn and then forget because you don't need them for a long time. -- Best regards, Michał Górny
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