On Sun, 16 Dec 2012 19:10:06 -0500
Michael Orlitzky <mich...@orlitzky.com> wrote:

> > Parts of this docs are outdated but this does not matter. Get
> > involved, fix bugs, help people and someone will ask you to join. Or
> > look for a mentor.
> 
> If your recruitment process is "fix bugs for years and maybe someone
> will notice you, maybe not," then nobody is going to bother. There needs
> to be a clear, step-by-step process. This guy posted a graph the other day:
> 
> http://hwoarang.silverarrow.org/wp-content/uploads/recruitment_stats.png

I don't think a single graph is 'good enough' for the complexity
of the problem. I probably do count to the 'gave up' no in the earlier
years, yet I finally made it the other year. I wonder how many others
like me are there.

> People aren't bothering. It's not because of any fundamental problem --
> it's because the process is obscure and potentially a waste of time.

I agree with that. The process takes a lot of time for a minor benefit,
and most of it doesn't prove really helpful. I think the process should
mostly prove that someone is able to find and read docs, write ebuilds
and understand the major concepts.

Honestly, I see no reason to ask recruits for a lot of things we do
right now. There's no point in telling them to summarize a large piece
of the docs. From my personal experience, there is a lot of things which
you learn and then forget because you don't need them for a long time.

-- 
Best regards,
Michał Górny

Attachment: signature.asc
Description: PGP signature

Reply via email to