Hi!

So I'm trying to do some C++...  ;-)

Given:

    /* A map from SSA names or var decls to record fields.  */
    typedef hash_map<tree, tree> field_map_t;

    /* For each propagation record type, this is a map from SSA names or var 
decls
       to propagate, to the field in the record type that should be used for
       transmission and reception.  */
    typedef hash_map<tree, field_map_t> record_field_map_t;

Thus, that's a 'hash_map<tree, hash_map<tree, tree>>'.  (I may do that,
right?)  Looking through GCC implementation files, very most of all uses
of 'hash_map' boil down to pointer key ('tree', for example) and
pointer/integer value.

Then:

    record_field_map_t field_map ([...]); // see below
    for ([...])
      {
        tree record_type = [...];
        [...]
        bool existed;
        field_map_t &fields
          = field_map.get_or_insert (record_type, &existed);
        gcc_checking_assert (!existed);
        [...]
        for ([...])
          fields.put ([...], [...]);
        [...]
      }
    [stuff that looks up elements from 'field_map']
    field_map.empty ();

This generally works.

If I instantiate 'record_field_map_t field_map (40);', Valgrind is happy.
If however I instantiate 'record_field_map_t field_map (13);' (where '13'
would be the default for 'hash_map'), Valgrind complains:

    2,080 bytes in 10 blocks are definitely lost in loss record 828 of 876
       at 0x483DD99: calloc (vg_replace_malloc.c:762)
       by 0x175F010: xcalloc (xmalloc.c:162)
       by 0xAF4A2C: hash_table<hash_map<tree_node*, tree_node*, 
simple_hashmap_traits<default_hash_traits<tree_node*>, tree_node*> 
>::hash_entry, false, xcallocator>::hash_table(unsigned long, bool, bool, bool, 
mem_alloc_origin) (hash-table.h:275)
       by 0x15E0120: hash_map<tree_node*, tree_node*, 
simple_hashmap_traits<default_hash_traits<tree_node*>, tree_node*> 
>::hash_map(unsigned long, bool, bool, bool) (hash-map.h:143)
       by 0x15DEE87: hash_map<tree_node*, hash_map<tree_node*, tree_node*, 
simple_hashmap_traits<default_hash_traits<tree_node*>, tree_node*> >, 
simple_hashmap_traits<default_hash_traits<tree_node*>, hash_map<tree_node*, 
tree_node*, simple_hashmap_traits<default_hash_traits<tree_node*>, tree_node*> 
> > >::get_or_insert(tree_node* const&, bool*) (hash-map.h:205)
       by 0x15DD52C: execute_omp_oacc_neuter_broadcast() 
(omp-oacc-neuter-broadcast.cc:1371)
       [...]

(That's with '#pragma GCC optimize "O0"' at the top of the 'gcc/*.cc'
file.)

My suspicion was that it is due to the 'field_map' getting resized as it
incrementally grows (and '40' being big enough for that to never happen),
and somehow the non-POD (?) value objects not being properly handled
during that.  Working my way a bit through 'gcc/hash-map.*' and
'gcc/hash-table.*' (but not claiming that I understand all that, off
hand), it seems as if my theory is right: I'm able to plug this memory
leak as follows:

    --- gcc/hash-table.h
    +++ gcc/hash-table.h
    @@ -820,6 +820,8 @@ hash_table<Descriptor, Lazy, Allocator>::expand ()
             {
               value_type *q = find_empty_slot_for_expand (Descriptor::hash 
(x));
          new ((void*) q) value_type (std::move (x));
    +     //BAD Descriptor::remove (x); // (doesn't make sense and) a ton of 
"Invalid read [...] inside a block of size [...] free'd"
    +     x.~value_type (); //GOOD This seems to work!  -- but does it make 
sense?
             }

           p++;

However, that doesn't exactly look like a correct fix, does it?  I'd
expect such a manual destructor call in combination with placement new
(that is being used here, obviously) -- but this is after 'std::move'?
However, this also survives a smoke-test-like run of parts of the GCC
testsuite, bootstrap and complete run now ongoing.


Grüße
 Thomas
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