Hello, On Mon, 30 Nov 2020, Allan Sandfeld Jensen wrote:
> > > On Sonntag, 29. November 2020 18:38:15 CET Florian Weimer wrote: > > > > * Allan Sandfeld Jensen: > > > > > If you _do_ change it. I would suggest changing it to 120, which is > > > > > next > > > > > common step for a lot of C++ projects. > > > > > > > > 120 can be problematic for a full HD screen in portrait mode. Nine > > > > pixels per character is not a lot (it's what VGA used), and you can't > > > > have any window decoration. With a good font and screen, it's doable. > > > > But if the screen isn't quite sharp, then I think you wouldn't be able > > > > to use portrait mode anymore. > > > > > > Using a standard condensed monospace font of 9px, it has a width of 7px, > > > 120 > > A char width of 7px implies a cell width of at least 8px (so 960px for 120 > > chars), more often of 9px. With your cell width of 7px your characters > > will be max 6px, symmetric characters will be 5px, which is really small. > > > I was talking about the full cell width. I tested it before commenting, > measuring the width in pixels of a line of text. Yes, and I was saying that a cell width of 7px is very narrow because the characters itself will only be using 5px or 6px max (to leave room for inter-character spacing in normal words). You might be fine with such narrow characters, but not everyone will be. Ciao, Michael.