On Sonntag, 29. November 2020 18:38:15 CET Florian Weimer wrote: > * Allan Sandfeld Jensen: > > If you _do_ change it. I would suggest changing it to 120, which is next > > common step for a lot of C++ projects. > > 120 can be problematic for a full HD screen in portrait mode. Nine > pixels per character is not a lot (it's what VGA used), and you can't > have any window decoration. With a good font and screen, it's doable. > But if the screen isn't quite sharp, then I think you wouldn't be able > to use portrait mode anymore.
Using a standard condensed monospace font of 9px, it has a width of 7px, 120 char would take up 940px fitting two windows in horizontal mode and one in vertical. 9px isn't fuzzy, and 8px variants are even narrower. Sure using square monospace fonts might not fit, but that is an unusual configuration and easily worked around by living with a non-square monospace font, or accepting occational line overflow. Remember nobody is suggesting every line should be that long, just allowing it to allow better structural indentation. 'Allan