Hi Arthur,

on 2024/6/21 18:17, Arthur Cohen wrote:
> Hi,
> 
> Sorry about the delay in my answer! The patch looks good to me :) Will you 
> push it as part of your patchset?
> 

Thanks for the review!  Since this one doesn't necessarily depend on
"09/52 Replace {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE with new hook
mode_for_floating_type", I'm going to push this before that (just like
the other FE changes excepting for the jit one 10/52 which depends on
the new hook 09/52).  btw, all after 09/52 would be merged into 09/52
when committing. :)

Does it sound good to you?

BR,
Kewen

> Kindly,
> 
> Arthur
> 
> On 6/3/24 05:00, Kewen Lin wrote:
>> Joseph pointed out "floating types should have their mode,
>> not a poorly defined precision value" in the discussion[1],
>> as he and Richi suggested, the existing macros
>> {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE will be replaced with a
>> hook mode_for_floating_type.  To be prepared for that, this
>> patch is to replace use of {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE
>> in rust with TYPE_PRECISION of {float,{,long_}double}_type_node.
>>
>> [1] https://gcc.gnu.org/pipermail/gcc-patches/2024-May/651209.html
>>
>> gcc/rust/ChangeLog:
>>
>>     * rust-gcc.cc (float_type): Use TYPE_PRECISION of
>>     {float,double,long_double}_type_node to replace
>>     {FLOAT,DOUBLE,LONG_DOUBLE}_TYPE_SIZE.
>> ---
>>   gcc/rust/rust-gcc.cc | 6 +++---
>>   1 file changed, 3 insertions(+), 3 deletions(-)
>>
>> diff --git a/gcc/rust/rust-gcc.cc b/gcc/rust/rust-gcc.cc
>> index f17e19a2dfc..38169c08985 100644
>> --- a/gcc/rust/rust-gcc.cc
>> +++ b/gcc/rust/rust-gcc.cc
>> @@ -411,11 +411,11 @@ tree
>>   float_type (int bits)
>>   {
>>     tree type;
>> -  if (bits == FLOAT_TYPE_SIZE)
>> +  if (bits == TYPE_PRECISION (float_type_node))
>>       type = float_type_node;
>> -  else if (bits == DOUBLE_TYPE_SIZE)
>> +  else if (bits == TYPE_PRECISION (double_type_node))
>>       type = double_type_node;
>> -  else if (bits == LONG_DOUBLE_TYPE_SIZE)
>> +  else if (bits == TYPE_PRECISION (long_double_type_node))
>>       type = long_double_type_node;
>>     else
>>       {

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