On Mon, Aug 22, 2011 at 5:58 PM, Artem Shinkarov <artyom.shinkar...@gmail.com> wrote: > On Mon, Aug 22, 2011 at 4:50 PM, Richard Guenther > <richard.guent...@gmail.com> wrote: >> On Mon, Aug 22, 2011 at 5:43 PM, Artem Shinkarov >> <artyom.shinkar...@gmail.com> wrote: >>> On Mon, Aug 22, 2011 at 4:34 PM, Richard Guenther >>> <richard.guent...@gmail.com> wrote: >>>> On Mon, Aug 22, 2011 at 5:21 PM, Artem Shinkarov >>>> <artyom.shinkar...@gmail.com> wrote: >>>>> On Mon, Aug 22, 2011 at 4:01 PM, Richard Guenther >>>>> <richard.guent...@gmail.com> wrote: >>>>>> On Mon, Aug 22, 2011 at 2:05 PM, Artem Shinkarov >>>>>> <artyom.shinkar...@gmail.com> wrote: >>>>>>> On Mon, Aug 22, 2011 at 12:25 PM, Richard Guenther >>>>>>> <richard.guent...@gmail.com> wrote: >>>>>>>> On Mon, Aug 22, 2011 at 12:53 AM, Artem Shinkarov >>>>>>>> <artyom.shinkar...@gmail.com> wrote: >>>>>>>>> Richard >>>>>>>>> >>>>>>>>> I formalized an approach a little-bit, now it works without target >>>>>>>>> hooks, but some polishing is still required. I want you to comment on >>>>>>>>> the several important approaches that I use in the patch. >>>>>>>>> >>>>>>>>> So how does it work. >>>>>>>>> 1) All the vector comparisons at the level of type-checker are >>>>>>>>> introduced using VEC_COND_EXPR with constant selection operands being >>>>>>>>> {-1} and {0}. For example v0 > v1 is transformed into VEC_COND_EXPR<v0 >>>>>>>>>> v1, {-1}, {0}>. >>>>>>>>> >>>>>>>>> 2) When optabs expand VEC_COND_EXPR, two cases are considered: >>>>>>>>> 2.a) first operand of VEC_COND_EXPR is comparison, in that case >>>>>>>>> nothing changes. >>>>>>>>> 2.b) first operand is something else, in that case, we specially mark >>>>>>>>> this case, recognize it in the backend, and do not create a >>>>>>>>> comparison, but use the mask as it was a result of some comparison. >>>>>>>>> >>>>>>>>> 3) In order to make sure that mask in VEC_COND_EXPR<mask, v0, v1> is a >>>>>>>>> vector comparison we use is_vector_comparison function, if it returns >>>>>>>>> false, then we replace mask with mask != {0}. >>>>>>>>> >>>>>>>>> So we end-up with the following functionality: >>>>>>>>> VEC_COND_EXPR<mask, v0,v1> -- if we know that mask is a result of >>>>>>>>> comparison of two vectors, we leave it as it is, otherwise change with >>>>>>>>> mask != {0}. >>>>>>>>> >>>>>>>>> Plain vector comparison a <op> b is represented with VEC_COND_EXPR, >>>>>>>>> which correctly expands, without creating useless masking. >>>>>>>>> >>>>>>>>> >>>>>>>>> Basically for me there are two questions: >>>>>>>>> 1) Can we perform information passing in optabs in a nicer way? >>>>>>>>> 2) How is_vector_comparison could be improved? I have several ideas, >>>>>>>>> like checking if constant vector all consists of 0 and -1, and so on. >>>>>>>>> But first is it conceptually fine. >>>>>>>>> >>>>>>>>> P.S. I tired to put the functionality of is_vector_comparison in >>>>>>>>> tree-ssa-forwprop, but the thing is that it is called only with -On, >>>>>>>>> which I find inappropriate, and the functionality gets more >>>>>>>>> complicated. >>>>>>>> >>>>>>>> Why is it inappropriate to not optimize it at -O0? If the user >>>>>>>> separates comparison and ?: expression it's his own fault. >>>>>>> >>>>>>> Well, because all the information is there, and I perfectly envision >>>>>>> the case when user expressed comparison separately, just to avoid code >>>>>>> duplication. >>>>>>> >>>>>>> Like: >>>>>>> mask = a > b; >>>>>>> res1 = mask ? v0 : v1; >>>>>>> res2 = mask ? v2 : v3; >>>>>>> >>>>>>> Which in this case would be different from >>>>>>> res1 = a > b ? v0 : v1; >>>>>>> res2 = a > b ? v2 : v3; >>>>>>> >>>>>>>> Btw, the new hook is still in the patch. >>>>>>>> >>>>>>>> I would simply always create != 0 if it isn't and let optimizers >>>>>>>> (tree-ssa-forwprop.c) optimize this. You still have to deal with >>>>>>>> non-comparison operands during expansion though, but if >>>>>>>> you always forced a != 0 from the start you can then simply >>>>>>>> interpret it as a proper comparison result (in which case I'd >>>>>>>> modify the backends to have an alternate pattern or directly >>>>>>>> expand to masking operations - using the fake comparison >>>>>>>> RTX is too much of a hack). >>>>>>> >>>>>>> Richard, I think you didn't get the problem. >>>>>>> I really need the way, to pass the information, that the expression >>>>>>> that is in the first operand of vcond is an appropriate mask. I though >>>>>>> for quite a while and this hack is the only answer I found, is there a >>>>>>> better way to do that. I could for example introduce another >>>>>>> tree-node, but it would be overkill as well. >>>>>>> >>>>>>> Now why do I need it so much: >>>>>>> I want to implement the comparison in a way that {1, 5, 0, -1} is >>>>>>> actually {-1,-1,-1,-1}. So whenever I am not sure that mask of >>>>>>> VEC_COND_EXPR is a real comparison I transform it to mask != {0} (not >>>>>>> always). To check the stuff, I use is_vector_comparison in >>>>>>> tree-vect-generic. >>>>>>> >>>>>>> So I really have the difference between mask ? x : y and mask != {0} ? >>>>>>> x : y, otherwise I could treat mask != {0} in the backend as just >>>>>>> mask. >>>>>>> >>>>>>> If this link between optabs and backend breaks, then the patch falls >>>>>>> apart. Because every time the comparison is taken out VEC_COND_EXPR, I >>>>>>> will have to put != {0}. Keep in mind, that I cannot always put the >>>>>>> comparison inside the VEC_COND_EXPR, what if it is defined in a >>>>>>> function-comparison, or somehow else? >>>>>>> >>>>>>> So what would be an appropriate way to connect optabs and the backend? >>>>>> >>>>>> Well, there is no problem in having the only valid mask operand for >>>>>> VEC_COND_EXPRs being either a comparison or a {-1,...} / {0,....} mask. >>>>>> Just the C parser has to transform mask ? vec1 : vec2 to mask != 0 ? >>>>>> vec1 : vec2. >>>>> >>>>> This happens already in the new version of patch (not submitted yet). >>>>> >>>>>> This comparison can be eliminated by optimization passes >>>>>> that >>>>>> either replace it by the real comparison computing the mask or just >>>>>> propagating the information this mask is already {-1,...} / {0,....} by >>>>>> simply >>>>>> dropping the comparison against zero. >>>>> >>>>> This is not a problem, because the backend recognizes these patterns, >>>>> so no optimization is needed in this part. >>>> >>>> I mean for >>>> >>>> mask = v1 < v2 ? {-1,...} : {0,...}; >>>> val = VCOND_EXPR <mask != 0, v3, v4>; >>>> >>>> optimizers can see how mask is defined and drop the != 0 test or replace >>>> it by v1 < v2. >>> >>> Yes, sure. >>> >>>>>> For the backends I'd have vcond patterns for both an embedded comparison >>>>>> and for a mask. (Now we can rewind the discussion a bit and allow >>>>>> arbitrary masks and define a vcond with a mask operand to do bitwise >>>>>> selection - what matters is the C frontend semantics which we need to >>>>>> translate to what the middle-end thinks of a VEC_COND_EXPR, they >>>>>> do not have to agree). >>>>> >>>>> But it seems like another combinatorial explosion here. Considering >>>>> what Richard said in his e-mail, in order to support "generic" vcond, >>>>> we just need to enumerate all the possible cases. Or I didn't >>>>> understand right? >>>> >>>> Well, the question is still what VCOND_EXPR and thus the vcond pattern >>>> semantically does for a non-comparison operand. I'd argue that using >>>> the bitwise selection semantic gives us maximum flexibility and a native >>>> instruction with AMD XOP. This non-comparison VCOND_EXPR is >>>> also easy to implement in the middle-end expansion code if there is >>>> no native instruction for it - by simply emitting the bitwise operations. >>>> >>>> But I have the feeling we are talking past each other ...? >>> >>> I am all for the bitwise behaviour in the backend pattern, that is >>> something that I rely on at the moment. What I don't want to have is >>> the same behaviour in the frontend. So If we can guarantee, that we >>> add != 0, when we don't know the "nature" of the mask, then I am >>> perfectly fine with the back-end having bitwise-selection behaviour. >> >> Well, the C frontend would simply always add that != 0 (because it >> doesn't know). >> >>>>> I mean, I don't mind of course, but it seems to me that it would be >>>>> cleaner to have one generic enough pattern. >>>>> >>>>> Is there seriously no way to pass something from optab into the backend?? >>>> >>>> You can pass operands. And information is implicitly encoded in the name. >>> >>> I didn't quite get that, could you give an example? >> >> It was a larger variant of "no, apart from what is obvious". > > Ha, joking again. :) > >>>>>> If the mask is computed by a function you are of course out of luck, >>>>>> but I don't see how you'd manage to infer knowledge from nowhere either. >>>>> >>>>> Well, take simpler example >>>>> >>>>> a = {0}; >>>>> for ( ; *p; p += 16) >>>>> a &= pattern > (vec)*p; >>>>> >>>>> res = a ? v0 : v1; >>>>> >>>>> In this case it is simple to analyse that a is a comparison, but you >>>>> cannot embed the operations of a into VEC_COND_EXPR. >>>> >>>> Sure, but if the above is C source the frontend would generate >>>> res = a != 0 ? v0 : v1; initially. An optimization pass could still >>>> track this information and replace VEC_COND_EXPR <a != 0, v0, v1> >>>> with VEC_COND_EXPR <a, v0, v1> (no existing one would track >>>> vector contents though). >>> >>> Yeah, sure. My point is, that we must be able to pass this information >>> in the backend, that we checked everything, and we are sure that a is >>> a corerct mask, please don't add any != 0 to it. >> >> But all masks are correct as soon as they appear in a VEC_COND_EXPR. >> That's the whole point of the bitwise semantics. It's only the C frontend >> that needs to be careful to impose its stricter semantics. >> >> Richard. >> > > Ok, I see the last difference in the approaches we envision. > I am assuming, that frontend does not put != 0, but the later > optimisations (veclower in my case) check every mask in VEC_COND_EXPR > and does the same functionality as you describe. So the philosophical > question why it is better to first add and then remove, rather than > just add if needed?
Well, it's "better be right than sorry". Thus, default to the conservatively correct way and let optimizers "optimize" it. > In all the rest I think we agreed. Fine. Thanks, Richard. > > Artem. >