On Mon, Aug 22, 2011 at 12:25 PM, Richard Guenther <richard.guent...@gmail.com> wrote: > On Mon, Aug 22, 2011 at 12:53 AM, Artem Shinkarov > <artyom.shinkar...@gmail.com> wrote: >> Richard >> >> I formalized an approach a little-bit, now it works without target >> hooks, but some polishing is still required. I want you to comment on >> the several important approaches that I use in the patch. >> >> So how does it work. >> 1) All the vector comparisons at the level of type-checker are >> introduced using VEC_COND_EXPR with constant selection operands being >> {-1} and {0}. For example v0 > v1 is transformed into VEC_COND_EXPR<v0 >>> v1, {-1}, {0}>. >> >> 2) When optabs expand VEC_COND_EXPR, two cases are considered: >> 2.a) first operand of VEC_COND_EXPR is comparison, in that case nothing >> changes. >> 2.b) first operand is something else, in that case, we specially mark >> this case, recognize it in the backend, and do not create a >> comparison, but use the mask as it was a result of some comparison. >> >> 3) In order to make sure that mask in VEC_COND_EXPR<mask, v0, v1> is a >> vector comparison we use is_vector_comparison function, if it returns >> false, then we replace mask with mask != {0}. >> >> So we end-up with the following functionality: >> VEC_COND_EXPR<mask, v0,v1> -- if we know that mask is a result of >> comparison of two vectors, we leave it as it is, otherwise change with >> mask != {0}. >> >> Plain vector comparison a <op> b is represented with VEC_COND_EXPR, >> which correctly expands, without creating useless masking. >> >> >> Basically for me there are two questions: >> 1) Can we perform information passing in optabs in a nicer way? >> 2) How is_vector_comparison could be improved? I have several ideas, >> like checking if constant vector all consists of 0 and -1, and so on. >> But first is it conceptually fine. >> >> P.S. I tired to put the functionality of is_vector_comparison in >> tree-ssa-forwprop, but the thing is that it is called only with -On, >> which I find inappropriate, and the functionality gets more >> complicated. > > Why is it inappropriate to not optimize it at -O0? If the user > separates comparison and ?: expression it's his own fault.
Well, because all the information is there, and I perfectly envision the case when user expressed comparison separately, just to avoid code duplication. Like: mask = a > b; res1 = mask ? v0 : v1; res2 = mask ? v2 : v3; Which in this case would be different from res1 = a > b ? v0 : v1; res2 = a > b ? v2 : v3; > Btw, the new hook is still in the patch. > > I would simply always create != 0 if it isn't and let optimizers > (tree-ssa-forwprop.c) optimize this. You still have to deal with > non-comparison operands during expansion though, but if > you always forced a != 0 from the start you can then simply > interpret it as a proper comparison result (in which case I'd > modify the backends to have an alternate pattern or directly > expand to masking operations - using the fake comparison > RTX is too much of a hack). Richard, I think you didn't get the problem. I really need the way, to pass the information, that the expression that is in the first operand of vcond is an appropriate mask. I though for quite a while and this hack is the only answer I found, is there a better way to do that. I could for example introduce another tree-node, but it would be overkill as well. Now why do I need it so much: I want to implement the comparison in a way that {1, 5, 0, -1} is actually {-1,-1,-1,-1}. So whenever I am not sure that mask of VEC_COND_EXPR is a real comparison I transform it to mask != {0} (not always). To check the stuff, I use is_vector_comparison in tree-vect-generic. So I really have the difference between mask ? x : y and mask != {0} ? x : y, otherwise I could treat mask != {0} in the backend as just mask. If this link between optabs and backend breaks, then the patch falls apart. Because every time the comparison is taken out VEC_COND_EXPR, I will have to put != {0}. Keep in mind, that I cannot always put the comparison inside the VEC_COND_EXPR, what if it is defined in a function-comparison, or somehow else? So what would be an appropriate way to connect optabs and the backend? Thanks, Artem. All the rest would be adjusted later. > tree > constant_boolean_node (int value, tree type) > { > - if (type == integer_type_node) > + if (TREE_CODE (type) == VECTOR_TYPE) > + { > + tree tval; > + > + gcc_assert (TREE_CODE (TREE_TYPE (type)) == INTEGER_TYPE); > + tval = build_int_cst (TREE_TYPE (type), value); > + return build_vector_from_val (type, tval); > > as value is either 0 or 1 that won't work. Oh, I see you pass -1 > for true in the callers. But I think we should simply decide that true (1) > means -1 for a vector boolean node (and the value parameter should > be a bool instead). Thus, > > + if (TREE_CODE (type) == VECTOR_TYPE) > + { > + tree tval; > + > + gcc_assert (TREE_CODE (TREE_TYPE (type)) == INTEGER_TYPE); > + tval = build_int_cst (TREE_TYPE (type), value ? -1 : 0); > + return build_vector_from_val (type, tval); > > instead. > > @@ -9073,26 +9082,29 @@ fold_comparison (location_t loc, enum tr > floating-point, we can only do some of these simplifications.) */ > if (operand_equal_p (arg0, arg1, 0)) > { > + int true_val = TREE_CODE (type) == VECTOR_TYPE ? -1 : 0; > + tree arg0_type = TREE_TYPE (arg0); > + > > as I said this is not necessary - the FLOAT_TYPE_P and HONOR_NANS > macros work perfectly fine on vector types. > > Richard. > >> >> Thanks, >> Artem. >> >