On Mon, Aug 22, 2011 at 5:43 PM, Artem Shinkarov <artyom.shinkar...@gmail.com> wrote: > On Mon, Aug 22, 2011 at 4:34 PM, Richard Guenther > <richard.guent...@gmail.com> wrote: >> On Mon, Aug 22, 2011 at 5:21 PM, Artem Shinkarov >> <artyom.shinkar...@gmail.com> wrote: >>> On Mon, Aug 22, 2011 at 4:01 PM, Richard Guenther >>> <richard.guent...@gmail.com> wrote: >>>> On Mon, Aug 22, 2011 at 2:05 PM, Artem Shinkarov >>>> <artyom.shinkar...@gmail.com> wrote: >>>>> On Mon, Aug 22, 2011 at 12:25 PM, Richard Guenther >>>>> <richard.guent...@gmail.com> wrote: >>>>>> On Mon, Aug 22, 2011 at 12:53 AM, Artem Shinkarov >>>>>> <artyom.shinkar...@gmail.com> wrote: >>>>>>> Richard >>>>>>> >>>>>>> I formalized an approach a little-bit, now it works without target >>>>>>> hooks, but some polishing is still required. I want you to comment on >>>>>>> the several important approaches that I use in the patch. >>>>>>> >>>>>>> So how does it work. >>>>>>> 1) All the vector comparisons at the level of type-checker are >>>>>>> introduced using VEC_COND_EXPR with constant selection operands being >>>>>>> {-1} and {0}. For example v0 > v1 is transformed into VEC_COND_EXPR<v0 >>>>>>>> v1, {-1}, {0}>. >>>>>>> >>>>>>> 2) When optabs expand VEC_COND_EXPR, two cases are considered: >>>>>>> 2.a) first operand of VEC_COND_EXPR is comparison, in that case nothing >>>>>>> changes. >>>>>>> 2.b) first operand is something else, in that case, we specially mark >>>>>>> this case, recognize it in the backend, and do not create a >>>>>>> comparison, but use the mask as it was a result of some comparison. >>>>>>> >>>>>>> 3) In order to make sure that mask in VEC_COND_EXPR<mask, v0, v1> is a >>>>>>> vector comparison we use is_vector_comparison function, if it returns >>>>>>> false, then we replace mask with mask != {0}. >>>>>>> >>>>>>> So we end-up with the following functionality: >>>>>>> VEC_COND_EXPR<mask, v0,v1> -- if we know that mask is a result of >>>>>>> comparison of two vectors, we leave it as it is, otherwise change with >>>>>>> mask != {0}. >>>>>>> >>>>>>> Plain vector comparison a <op> b is represented with VEC_COND_EXPR, >>>>>>> which correctly expands, without creating useless masking. >>>>>>> >>>>>>> >>>>>>> Basically for me there are two questions: >>>>>>> 1) Can we perform information passing in optabs in a nicer way? >>>>>>> 2) How is_vector_comparison could be improved? I have several ideas, >>>>>>> like checking if constant vector all consists of 0 and -1, and so on. >>>>>>> But first is it conceptually fine. >>>>>>> >>>>>>> P.S. I tired to put the functionality of is_vector_comparison in >>>>>>> tree-ssa-forwprop, but the thing is that it is called only with -On, >>>>>>> which I find inappropriate, and the functionality gets more >>>>>>> complicated. >>>>>> >>>>>> Why is it inappropriate to not optimize it at -O0? If the user >>>>>> separates comparison and ?: expression it's his own fault. >>>>> >>>>> Well, because all the information is there, and I perfectly envision >>>>> the case when user expressed comparison separately, just to avoid code >>>>> duplication. >>>>> >>>>> Like: >>>>> mask = a > b; >>>>> res1 = mask ? v0 : v1; >>>>> res2 = mask ? v2 : v3; >>>>> >>>>> Which in this case would be different from >>>>> res1 = a > b ? v0 : v1; >>>>> res2 = a > b ? v2 : v3; >>>>> >>>>>> Btw, the new hook is still in the patch. >>>>>> >>>>>> I would simply always create != 0 if it isn't and let optimizers >>>>>> (tree-ssa-forwprop.c) optimize this. You still have to deal with >>>>>> non-comparison operands during expansion though, but if >>>>>> you always forced a != 0 from the start you can then simply >>>>>> interpret it as a proper comparison result (in which case I'd >>>>>> modify the backends to have an alternate pattern or directly >>>>>> expand to masking operations - using the fake comparison >>>>>> RTX is too much of a hack). >>>>> >>>>> Richard, I think you didn't get the problem. >>>>> I really need the way, to pass the information, that the expression >>>>> that is in the first operand of vcond is an appropriate mask. I though >>>>> for quite a while and this hack is the only answer I found, is there a >>>>> better way to do that. I could for example introduce another >>>>> tree-node, but it would be overkill as well. >>>>> >>>>> Now why do I need it so much: >>>>> I want to implement the comparison in a way that {1, 5, 0, -1} is >>>>> actually {-1,-1,-1,-1}. So whenever I am not sure that mask of >>>>> VEC_COND_EXPR is a real comparison I transform it to mask != {0} (not >>>>> always). To check the stuff, I use is_vector_comparison in >>>>> tree-vect-generic. >>>>> >>>>> So I really have the difference between mask ? x : y and mask != {0} ? >>>>> x : y, otherwise I could treat mask != {0} in the backend as just >>>>> mask. >>>>> >>>>> If this link between optabs and backend breaks, then the patch falls >>>>> apart. Because every time the comparison is taken out VEC_COND_EXPR, I >>>>> will have to put != {0}. Keep in mind, that I cannot always put the >>>>> comparison inside the VEC_COND_EXPR, what if it is defined in a >>>>> function-comparison, or somehow else? >>>>> >>>>> So what would be an appropriate way to connect optabs and the backend? >>>> >>>> Well, there is no problem in having the only valid mask operand for >>>> VEC_COND_EXPRs being either a comparison or a {-1,...} / {0,....} mask. >>>> Just the C parser has to transform mask ? vec1 : vec2 to mask != 0 ? >>>> vec1 : vec2. >>> >>> This happens already in the new version of patch (not submitted yet). >>> >>>> This comparison can be eliminated by optimization passes >>>> that >>>> either replace it by the real comparison computing the mask or just >>>> propagating the information this mask is already {-1,...} / {0,....} by >>>> simply >>>> dropping the comparison against zero. >>> >>> This is not a problem, because the backend recognizes these patterns, >>> so no optimization is needed in this part. >> >> I mean for >> >> mask = v1 < v2 ? {-1,...} : {0,...}; >> val = VCOND_EXPR <mask != 0, v3, v4>; >> >> optimizers can see how mask is defined and drop the != 0 test or replace >> it by v1 < v2. > > Yes, sure. > >>>> For the backends I'd have vcond patterns for both an embedded comparison >>>> and for a mask. (Now we can rewind the discussion a bit and allow >>>> arbitrary masks and define a vcond with a mask operand to do bitwise >>>> selection - what matters is the C frontend semantics which we need to >>>> translate to what the middle-end thinks of a VEC_COND_EXPR, they >>>> do not have to agree). >>> >>> But it seems like another combinatorial explosion here. Considering >>> what Richard said in his e-mail, in order to support "generic" vcond, >>> we just need to enumerate all the possible cases. Or I didn't >>> understand right? >> >> Well, the question is still what VCOND_EXPR and thus the vcond pattern >> semantically does for a non-comparison operand. I'd argue that using >> the bitwise selection semantic gives us maximum flexibility and a native >> instruction with AMD XOP. This non-comparison VCOND_EXPR is >> also easy to implement in the middle-end expansion code if there is >> no native instruction for it - by simply emitting the bitwise operations. >> >> But I have the feeling we are talking past each other ...? > > I am all for the bitwise behaviour in the backend pattern, that is > something that I rely on at the moment. What I don't want to have is > the same behaviour in the frontend. So If we can guarantee, that we > add != 0, when we don't know the "nature" of the mask, then I am > perfectly fine with the back-end having bitwise-selection behaviour.
Well, the C frontend would simply always add that != 0 (because it doesn't know). >>> I mean, I don't mind of course, but it seems to me that it would be >>> cleaner to have one generic enough pattern. >>> >>> Is there seriously no way to pass something from optab into the backend?? >> >> You can pass operands. And information is implicitly encoded in the name. > > I didn't quite get that, could you give an example? It was a larger variant of "no, apart from what is obvious". >>>> If the mask is computed by a function you are of course out of luck, >>>> but I don't see how you'd manage to infer knowledge from nowhere either. >>> >>> Well, take simpler example >>> >>> a = {0}; >>> for ( ; *p; p += 16) >>> a &= pattern > (vec)*p; >>> >>> res = a ? v0 : v1; >>> >>> In this case it is simple to analyse that a is a comparison, but you >>> cannot embed the operations of a into VEC_COND_EXPR. >> >> Sure, but if the above is C source the frontend would generate >> res = a != 0 ? v0 : v1; initially. An optimization pass could still >> track this information and replace VEC_COND_EXPR <a != 0, v0, v1> >> with VEC_COND_EXPR <a, v0, v1> (no existing one would track >> vector contents though). > > Yeah, sure. My point is, that we must be able to pass this information > in the backend, that we checked everything, and we are sure that a is > a corerct mask, please don't add any != 0 to it. But all masks are correct as soon as they appear in a VEC_COND_EXPR. That's the whole point of the bitwise semantics. It's only the C frontend that needs to be careful to impose its stricter semantics. Richard.