Dark, for a very long time it had gotten so bad that literally 100% of work on 
Swamp was only to keep up with the endless assault of hackers.  Every now and 
then things would ease up, or I'd get some extra free time, and I would make a 
little actual progress toward the next set of features or bug fixes.  In the 
past few weeks things have really turned around because I programmed an AI to 
take the reins and handle most of the security for me.  It has freed up so much 
time that 2.9 is back in very active development.

I think the only reason I didn't consider Swamp "finished" a while back, is 
because I had publicly talked about several features I was going to add to the 
game, and I had not gotten those implemented yet.  It's all part of the danger 
of making promises I suppose, haha!  I do believe that version 2.9, or perhaps 
a following version 3.0 to clean up any missed 2.9 bugs will mark Swamp as 
being completed.  I have other directions I want to go with games, and I've 
been tied to this one for far far too long!

- Aprone

--- On Fri, 3/22/13, dark <[email protected]> wrote:

> From: dark <[email protected]>
> Hi.
> 
> Well in fairness there was! obsessive compulsive during the
> BGT competition as well, which for a simple word game was
> rather fun.
> 
> I do remember that conversation Aprone, and the agreement
> that a bigger project would be a good idea, and we've
> certainly seen that in where Swamp has gone. My concern
> however with swamp, is that over the past few updates I've
> read about, it seems that as you said yourself, maintaining
> the thing with security has become a full time job over and
> above developing new features, since it does seem a while
> since the last update.
> 
> while I don't mind the time that has been spent on swamp, I
> would be interested to know how much of the time that is
> currently being spent on the game has been progressive
> updates and new content, and how much has been simply
> maintaining the server and security. In fairness I might be
> totally on the wrong track here being as I haven't sat down
> and read the swamp update log or that monster of an
> audiogames.net topic.
> 
> I just hope if you like the project is still being more than
> maintained and hasn't just turned into a constant security
> holding action.
> 
> I would also like to know if there is something of a
> featurelist or plan for where swamp is going to end up.
> looking at it now, the game seems very complete, and while I
> know campaigne scripting is being added, I would be
> interested to know if that is a final goal.
> 
> As you've said yourself previously Aprone, knowing when a
> project is finished is a difficult matter, and something
> like Swamp could! go on forever. this isn't to say I don't
> appreciate the updates, the missions, the quests etc are
> great (indeed in my own time playing there is much i've not
> yet seen), however this sort of thing could! potentially go
> on forever adding more and more maps, more missions, more
> zombi types etc, and if the eventual plan is! to work on
> different games, obviously there has to come a point where
> swamp is pretty much finished, or when the community have
> tools to add to the game themselves.
> 
> Beware the grue!
> 
> Drk. 


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