Hi.
Well in fairness there was! obsessive compulsive during the BGT competition
as well, which for a simple word game was rather fun.
I do remember that conversation Aprone, and the agreement that a bigger
project would be a good idea, and we've certainly seen that in where Swamp
has gone. My concern however with swamp, is that over the past few updates
I've read about, it seems that as you said yourself, maintaining the thing
with security has become a full time job over and above developing new
features, since it does seem a while since the last update.
while I don't mind the time that has been spent on swamp, I would be
interested to know how much of the time that is currently being spent on the
game has been progressive updates and new content, and how much has been
simply maintaining the server and security. In fairness I might be totally
on the wrong track here being as I haven't sat down and read the swamp
update log or that monster of an audiogames.net topic.
I just hope if you like the project is still being more than maintained and
hasn't just turned into a constant security holding action.
I would also like to know if there is something of a featurelist or plan for
where swamp is going to end up. looking at it now, the game seems very
complete, and while I know campaigne scripting is being added, I would be
interested to know if that is a final goal.
As you've said yourself previously Aprone, knowing when a project is
finished is a difficult matter, and something like Swamp could! go on
forever. this isn't to say I don't appreciate the updates, the missions, the
quests etc are great (indeed in my own time playing there is much i've not
yet seen), however this sort of thing could! potentially go on forever
adding more and more maps, more missions, more zombi types etc, and if the
eventual plan is! to work on different games, obviously there has to come a
point where swamp is pretty much finished, or when the community have tools
to add to the game themselves.
Beware the grue!
Drk.
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